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authorStrangerke2016-04-18 07:57:41 +0200
committerEugene Sandulenko2016-05-10 09:54:21 +0200
commit90c7e1db014633a905993feaf6a8d0f152e11d2b (patch)
tree54bf29afc2f1bd17e699de8baf41ce5be3cc63b0 /engines/gnap/scenes/scene38.cpp
parentff7f8aa26d69918c66f6431fb7863d7205e23d81 (diff)
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GNAP: Rename members of GnapEngine from beaver to platypus for consistency
Diffstat (limited to 'engines/gnap/scenes/scene38.cpp')
-rw-r--r--engines/gnap/scenes/scene38.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/engines/gnap/scenes/scene38.cpp b/engines/gnap/scenes/scene38.cpp
index b60c8327e1..ce8f1c700d 100644
--- a/engines/gnap/scenes/scene38.cpp
+++ b/engines/gnap/scenes/scene38.cpp
@@ -72,21 +72,21 @@ void GnapEngine::scene38_updateHotspots() {
setHotspot(kHSWalkArea5, 770, 0, 799, 445);
setHotspot(kHSWalkArea6, 393, 0, 698, 445, SF_WALKABLE | SF_DISABLED);
setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_DISABLED;
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_hotspots[kHSExitCave]._flags = SF_EXIT_D_CURSOR;
else if (_gnapActionStatus == kASHoldingHuntingTrophy)
_hotspots[kHSExitCave]._flags = SF_EXIT_D_CURSOR;
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_hotspots[kHSTrapDoorLid1]._flags = SF_DISABLED;
else if (_gnapActionStatus == kASHoldingHuntingTrophy)
_hotspots[kHSTrapDoorLid1]._flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_hotspots[kHSTrapDoorLid2]._flags = SF_DISABLED;
else if (_gnapActionStatus == kASHoldingHuntingTrophy)
_hotspots[kHSTrapDoorLid2]._flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR;
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_hotspots[kHSWalkArea6]._flags = SF_NONE;
_hotspotsCount = 13;
}
@@ -98,10 +98,10 @@ void GnapEngine::scene38_run() {
if (_prevSceneNum == 39) {
initGnapPos(3, 7, kDirBottomLeft);
- initBeaverPos(4, 7, kDirUnk4);
+ initPlatypusPos(4, 7, kDirUnk4);
} else {
initGnapPos(3, 8, kDirBottomRight);
- initBeaverPos(4, 8, kDirNone);
+ initPlatypusPos(4, 8, kDirNone);
}
endSceneInit();
@@ -135,7 +135,7 @@ void GnapEngine::scene38_run() {
break;
case TALK_CURSOR:
playGnapBrainPulsating(_platX, _platY);
- playBeaverSequence(getBeaverSequenceId());
+ playPlatypusSequence(getPlatypusSequenceId());
break;
case PLAT_CURSOR:
playGnapImpossible(_platX, _platY);
@@ -158,9 +158,9 @@ void GnapEngine::scene38_run() {
case kHSExitCave:
if (_gnapActionStatus == kASHoldingHuntingTrophy) {
_gnapActionStatus = kASReleaseHuntingTrophy;
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
_isLeavingScene = true;
- } else if (_beaverActionStatus == kASBeaverHoldingTrapDoor) {
+ } else if (_platypusActionStatus == kASBeaverHoldingTrapDoor) {
_sceneWaiting = false;
_isLeavingScene = true;
gnapWalkTo(5, 7, 0, 0x107BB, 1);
@@ -172,7 +172,7 @@ void GnapEngine::scene38_run() {
case kHSTrapDoorLid1:
case kHSTrapDoorLid2:
if (_gnapActionStatus == kASHoldingHuntingTrophy) {
- if (_verbCursor == PLAT_CURSOR && _beaverActionStatus != kASBeaverHoldingTrapDoor)
+ if (_verbCursor == PLAT_CURSOR && _platypusActionStatus != kASBeaverHoldingTrapDoor)
_gnapActionStatus = kASUseBeaverWithTrapDoor;
else
_gnapActionStatus = kASReleaseHuntingTrophy;
@@ -189,7 +189,7 @@ void GnapEngine::scene38_run() {
playGnapScratchingHead(0, 0);
break;
case GRAB_CURSOR:
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor)
playGnapImpossible(0, 0);
else {
gnapWalkTo(3, 6, 0, 0x107BB, 1);
@@ -238,7 +238,7 @@ void GnapEngine::scene38_run() {
scene38_updateAnimations();
if (!_isLeavingScene) {
- updateBeaverIdleSequence();
+ updatePlatypusIdleSequence();
updateGnapIdleSequence();
}
@@ -265,7 +265,7 @@ void GnapEngine::scene38_updateAnimations() {
_sceneDone = true;
break;
case kASExitCave:
- _gameSys->removeSequence(_beaverSequenceId | (_beaverSequenceDatNum << 16), _beaverId, true);
+ _gameSys->removeSequence(_platypusSequenceId | (_platypusSequenceDatNum << 16), _platypusId, true);
_gameSys->insertSequence(0xA3, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
_gnapSequenceId = 0xA3;
_gnapSequenceDatNum = 0;
@@ -282,7 +282,7 @@ void GnapEngine::scene38_updateAnimations() {
scene38_updateHotspots();
break;
case kASHoldingHuntingTrophy:
- if (_beaverActionStatus != kASBeaverHoldingTrapDoor)
+ if (_platypusActionStatus != kASBeaverHoldingTrapDoor)
_sceneWaiting = true;
if (_gnapSequenceId == 0xA4) {
_gameSys->insertSequence(0x9D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
@@ -298,7 +298,7 @@ void GnapEngine::scene38_updateAnimations() {
if (_gnapSequenceId == 0x9E) {
_gameSys->insertSequence(0x9B, 0, 0, 0, kSeqNone, 0, 0, 0);
_gnapActionStatus = -1;
- } else if (_beaverActionStatus == kASBeaverHoldingTrapDoor) {
+ } else if (_platypusActionStatus == kASBeaverHoldingTrapDoor) {
_gameSys->insertSequence(0xA0, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
_gnapSequenceId = 0xA0;
_gnapSequenceDatNum = 0;
@@ -332,17 +332,17 @@ void GnapEngine::scene38_updateAnimations() {
_gnapSequenceDatNum = 0;
_gameSys->setAnimation(0x9F, _gnapId, 0);
_gnapActionStatus = kASHoldingHuntingTrophy;
- if (_beaverFacing != kDirNone)
- playBeaverSequence(0x107D5);
+ if (_platypusFacing != kDirNone)
+ playPlatypusSequence(0x107D5);
else
- playBeaverSequence(0x107D4);
+ playPlatypusSequence(0x107D4);
platypusWalkTo(8, 7, -1, 0x107D2, 1);
- _gameSys->insertSequence(0xA1, _gnapId + 1, _beaverSequenceId | (_beaverSequenceDatNum << 16), _beaverId, kSeqSyncWait, 0, 0, 0);
- _beaverSequenceId = 0xA1;
- _beaverSequenceDatNum = 0;
- _beaverId = _gnapId + 1;
+ _gameSys->insertSequence(0xA1, _gnapId + 1, _platypusSequenceId | (_platypusSequenceDatNum << 16), _platypusId, kSeqSyncWait, 0, 0, 0);
+ _platypusSequenceId = 0xA1;
+ _platypusSequenceDatNum = 0;
+ _platypusId = _gnapId + 1;
_gameSys->setAnimation(0xA1, _gnapId + 1, 1);
- _beaverActionStatus = kASBeaverHoldingTrapDoor;
+ _platypusActionStatus = kASBeaverHoldingTrapDoor;
scene38_updateHotspots();
break;
}
@@ -350,10 +350,10 @@ void GnapEngine::scene38_updateAnimations() {
if (_gameSys->getAnimationStatus(1) == 2) {
_gameSys->setAnimation(0, 0, 1);
- if (_beaverActionStatus == kASBeaverHoldingTrapDoor) {
- _gameSys->insertSequence(0xA2, _beaverId, _beaverSequenceId | (_beaverSequenceDatNum << 16), _beaverId, kSeqSyncWait, 0, 0, 0);
- _beaverSequenceId = 0xA2;
- _beaverSequenceDatNum = 0;
+ if (_platypusActionStatus == kASBeaverHoldingTrapDoor) {
+ _gameSys->insertSequence(0xA2, _platypusId, _platypusSequenceId | (_platypusSequenceDatNum << 16), _platypusId, kSeqSyncWait, 0, 0, 0);
+ _platypusSequenceId = 0xA2;
+ _platypusSequenceDatNum = 0;
scene38_updateHotspots();
_sceneWaiting = true;
}