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author | Strangerke | 2016-03-14 00:30:18 +0100 |
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committer | Eugene Sandulenko | 2016-05-10 09:54:21 +0200 |
commit | 37f84d0bc5626f9b5a406c79ff82ba566e88f4af (patch) | |
tree | 4a5a14eebd51f3a28d360b041a6e372e2452bcf0 /engines/gnap/scenes/scene52.cpp | |
parent | 9d52140b09ccf1821515bfc4ed92127a5c97c3ce (diff) | |
download | scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.tar.gz scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.tar.bz2 scummvm-rg350-37f84d0bc5626f9b5a406c79ff82ba566e88f4af.zip |
GNAP: change 3rd parameter of removeSequence to boolean, adapt calls accordingly
Diffstat (limited to 'engines/gnap/scenes/scene52.cpp')
-rw-r--r-- | engines/gnap/scenes/scene52.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/gnap/scenes/scene52.cpp b/engines/gnap/scenes/scene52.cpp index 62cc2f3728..02718ec467 100644 --- a/engines/gnap/scenes/scene52.cpp +++ b/engines/gnap/scenes/scene52.cpp @@ -175,7 +175,7 @@ void GnapEngine::scene52_fireShipCannon(int posX) { playSound(0x2D, 0); if (scene52_shipCannonHitShield(cannonNum)) { _gameSys->setAnimation(0, 0, cannonNum + 8); - _gameSys->removeSequence(0x23, cannonNum + 256, 1); + _gameSys->removeSequence(0x23, cannonNum + 256, true); } else { _s52_shipCannonFired = 1; _s52_shipCannonPosY -= 13; @@ -226,7 +226,7 @@ void GnapEngine::scene52_updateShipCannon() { if (_s52_shipCannonPosY - 13 >= 135) { if (scene52_updateHitAlien()) { _gameSys->setAnimation(0, 0, 8); - _gameSys->removeSequence(35, 256, 1); + _gameSys->removeSequence(35, 256, true); _s52_shipCannonFired = 0; scene52_drawScore(_s52_gameScore); } else { @@ -236,7 +236,7 @@ void GnapEngine::scene52_updateShipCannon() { } } else { _gameSys->setAnimation(0, 0, 8); - _gameSys->removeSequence(35, 256, 1); + _gameSys->removeSequence(35, 256, true); _s52_shipCannonFired = 0; } } @@ -340,7 +340,7 @@ void GnapEngine::scene52_updateAlienRow(int rowNum) { if (_s52_alienRowIds[rowNum] == -1) _s52_alienRowIds[rowNum] = i + 256; } else if (_s52_items[rowNum][i] == -2) { - _gameSys->removeSequence(_s52_alienRowKind[rowNum], i + 256, 1); + _gameSys->removeSequence(_s52_alienRowKind[rowNum], i + 256, true); _s52_items[rowNum][i] = -1; --_s52_alienSpeed; } @@ -638,7 +638,7 @@ int GnapEngine::scene52_shipCannonHitAlien() { void GnapEngine::scene52_shipExplode() { if (!_s52_aliensCount) { _gameSys->setAnimation(0, 0, 7); - _gameSys->removeSequence(_s52_ufoSequenceId, 256, 1); + _gameSys->removeSequence(_s52_ufoSequenceId, 256, true); playSound(44, 0); _gameSys->insertSequence(0x21, 266, 0, 0, kSeqNone, 0, _s52_shipPosX, _s52_arcadeScreenBottom); _s52_aliensCount = 1; @@ -656,7 +656,7 @@ int GnapEngine::scene52_checkAlienRow(int rowNum) { for (int j = 0; j < 5; ++j) if (_s52_items[rowNum][j] == -2) { - _gameSys->removeSequence(_s52_alienRowKind[rowNum], j + 256, 1); + _gameSys->removeSequence(_s52_alienRowKind[rowNum], j + 256, true); _s52_items[rowNum][j] = -1; --_s52_alienSpeed; v4 = 1; |