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author | Omer Mor | 2016-05-28 23:34:42 +0300 |
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committer | Omer Mor | 2016-05-29 20:54:33 +0300 |
commit | 1184c1d0c44de056f0a4963b7ce526fe76f5077b (patch) | |
tree | 4b3ed26e67285232d1d93b42d420775ea26126d4 /engines/gnap | |
parent | cd271a0b34bc575201bf1d700069a7a3960b45de (diff) | |
download | scummvm-rg350-1184c1d0c44de056f0a4963b7ce526fe76f5077b.tar.gz scummvm-rg350-1184c1d0c44de056f0a4963b7ce526fe76f5077b.tar.bz2 scummvm-rg350-1184c1d0c44de056f0a4963b7ce526fe76f5077b.zip |
SCI: Script patch for QfG3 giant tree bounds
At the base of the giant tree, when entering from the top east path,
the hero can get out of bounds and walk freely in the room.
This is caused by an incorrect cutoff used to determine whether the
hero entered from the top or bottom path.
The patch changes this cutoff, and prevents going out of bounds.
Fixes bug #6693
Diffstat (limited to 'engines/gnap')
0 files changed, 0 insertions, 0 deletions