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author | Eugene Sandulenko | 2016-07-28 11:36:33 +0300 |
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committer | Eugene Sandulenko | 2016-07-28 11:36:33 +0300 |
commit | 1fe60f10fabe62edafb678ef178e8c2abbbf1216 (patch) | |
tree | 9b3f85122b3dab5b5f7840f5f24ed7f8dcb9589c /engines/gnap | |
parent | 2d428e276074effd0052798428351123866f6d99 (diff) | |
download | scummvm-rg350-1fe60f10fabe62edafb678ef178e8c2abbbf1216.tar.gz scummvm-rg350-1fe60f10fabe62edafb678ef178e8c2abbbf1216.tar.bz2 scummvm-rg350-1fe60f10fabe62edafb678ef178e8c2abbbf1216.zip |
GNAP: Move debug channel registration to the top of the engine constructor
Diffstat (limited to 'engines/gnap')
-rw-r--r-- | engines/gnap/gnap.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp index 6a03bf8eb0..809e711e4f 100644 --- a/engines/gnap/gnap.cpp +++ b/engines/gnap/gnap.cpp @@ -91,9 +91,10 @@ static const char *kSceneNames[] = { GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : Engine(syst), _gameDescription(gd) { - _random = new Common::RandomSource("gnap"); DebugMan.addDebugChannel(kDebugBasic, "basic", "Basic debug level"); + _random = new Common::RandomSource("gnap"); + Engine::syncSoundSettings(); _exe = nullptr; |