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author | Strangerke | 2016-06-06 07:20:30 +0200 |
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committer | Strangerke | 2016-06-06 07:22:14 +0200 |
commit | 2473348cf05db29ce4d1d1da48cb199199cdc554 (patch) | |
tree | 37bd4ad6d66893de2efe669859ac6d8c9153e12b /engines/gnap | |
parent | 503188593afd3d69ee0cfb33d0f4a074ddffa7cc (diff) | |
download | scummvm-rg350-2473348cf05db29ce4d1d1da48cb199199cdc554.tar.gz scummvm-rg350-2473348cf05db29ce4d1d1da48cb199199cdc554.tar.bz2 scummvm-rg350-2473348cf05db29ce4d1d1da48cb199199cdc554.zip |
GNAP: Initialize some more variables, reorder initialization
Diffstat (limited to 'engines/gnap')
-rw-r--r-- | engines/gnap/gnap.cpp | 52 |
1 files changed, 36 insertions, 16 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp index 76818181a5..780955b9ae 100644 --- a/engines/gnap/gnap.cpp +++ b/engines/gnap/gnap.cpp @@ -95,16 +95,45 @@ GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : DebugMan.addDebugChannel(kDebugBasic, "basic", "Basic debug level"); Engine::syncSoundSettings(); + + _exe = nullptr; + _dat = nullptr; + _spriteCache = nullptr; + _soundCache = nullptr; + _sequenceCache = nullptr; + _gameSys = nullptr; + _soundMan = nullptr; + _debugger = nullptr; + _gnap = nullptr; + _plat = nullptr; + _font = nullptr; _scene = nullptr; _music = nullptr; _tempThumbnail = nullptr; + _menuBackgroundSurface = nullptr; + _menuQuitQuerySprite = nullptr; + _largeSprite = nullptr; + _menuSaveLoadSprite = nullptr; + _menuSprite2 = nullptr; + _menuSprite1 = nullptr; + _spriteHandle = nullptr; + _cursorSprite = nullptr; + _pauseSprite = nullptr; + _backgroundSurface = nullptr; _wasSavegameLoaded = false; - for (int i = 0; i < kMaxTimers; ++i) - _savedTimers[i] = _timers[i] = 0; - _isWaiting = false; _sceneWaiting = false; + _menuDone = false; + _sceneDone = false; + _isLeavingScene = false; + _isStockDatLoaded = false; + _gameDone = false; + _isPaused = false; + _sceneSavegameLoaded = false; + + for (int i = 0; i < kMaxTimers; ++i) + _savedTimers[i] = _timers[i] = 0; _mousePos = Common::Point(0, 0); _currGrabCursorX = _currGrabCursorY = 0; @@ -112,15 +141,6 @@ GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : _idleTimerIndex = -1; _menuStatus = 0; _menuSpritesIndex = -1; - _menuDone = false; - _menuBackgroundSurface = nullptr; - _menuQuitQuerySprite = nullptr; - _largeSprite = nullptr; - _menuSaveLoadSprite = nullptr; - _menuSprite2 = nullptr; - _menuSprite1 = nullptr; - _spriteHandle = nullptr; - _cursorSprite = nullptr; _savegameIndex = -1; _gridMinX = 0; _gridMinY = 0; @@ -140,13 +160,10 @@ GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : _menuInventorySprites[i] = nullptr; _newSceneNum = 0; - _sceneDone = false; _inventory = 0; _gameFlags = 0; _hotspotsCount = 0; _sceneClickedHotspot = -1; - _isLeavingScene = false; - _isStockDatLoaded = false; _newCursorValue = 0; _cursorValue = 0; _verbCursor = 0; @@ -163,6 +180,10 @@ GnapEngine::GnapEngine(OSystem *syst, const ADGameDescription *gd) : _soundTimerIndexA = 0; _soundTimerIndexB = 0; _soundTimerIndexC = 0; + _loadGameSlot = -1; + _lastUpdateClock = 0; + _prevSceneNum = -1; + _currentSceneNum = -1; } GnapEngine::~GnapEngine() { @@ -190,7 +211,6 @@ Common::Error GnapEngine::run() { _cursorIndex = -1; _verbCursor = 1; - _loadGameSlot = -1; if (ConfMan.hasKey("save_slot")) _loadGameSlot = ConfMan.getInt("save_slot"); |