diff options
author | Strangerke | 2016-04-18 21:33:29 +0200 |
---|---|---|
committer | Eugene Sandulenko | 2016-05-10 09:54:21 +0200 |
commit | 70fec4db2cbc89893c45beb27c54dc87699a7265 (patch) | |
tree | 4f339c03aa4827619a9e0b1b93b74caad4a1c146 /engines/gnap | |
parent | 90c7e1db014633a905993feaf6a8d0f152e11d2b (diff) | |
download | scummvm-rg350-70fec4db2cbc89893c45beb27c54dc87699a7265.tar.gz scummvm-rg350-70fec4db2cbc89893c45beb27c54dc87699a7265.tar.bz2 scummvm-rg350-70fec4db2cbc89893c45beb27c54dc87699a7265.zip |
GNAP: More renaming of 'beaver' variables
Diffstat (limited to 'engines/gnap')
-rw-r--r-- | engines/gnap/grid.cpp | 4 | ||||
-rw-r--r-- | engines/gnap/scenes/scene38.cpp | 34 |
2 files changed, 19 insertions, 19 deletions
diff --git a/engines/gnap/grid.cpp b/engines/gnap/grid.cpp index 88e9693113..0e10a715e8 100644 --- a/engines/gnap/grid.cpp +++ b/engines/gnap/grid.cpp @@ -738,13 +738,13 @@ void GnapEngine::gnapWalkStep() { //////////////////////////////////////////////////////////////////////////////// int GnapEngine::getPlatypusWalkSequenceId(int deltaX, int deltaY) { - static const int _beaverWalkSequenceIds[9] = { + static const int _platypusWalkSequenceIds[9] = { 0x7C5, 0x000, 0x7C8, 0x7C4, 0x000, 0x7C7, 0x7C3, 0x000, 0x7C6 }; // CHECKME This is a little weird - return _beaverWalkSequenceIds[3 * deltaX + 3 + 1 + deltaY]; + return _platypusWalkSequenceIds[3 * deltaX + 3 + 1 + deltaY]; } bool GnapEngine::gridSub423750(int gridX, int gridY) { diff --git a/engines/gnap/scenes/scene38.cpp b/engines/gnap/scenes/scene38.cpp index ce8f1c700d..81da7642b4 100644 --- a/engines/gnap/scenes/scene38.cpp +++ b/engines/gnap/scenes/scene38.cpp @@ -48,8 +48,8 @@ enum { kASUseHuntingTrophy = 2, kASHoldingHuntingTrophy = 3, kASReleaseHuntingTrophy = 4, - kASUseBeaverWithTrapDoor = 5, - kASBeaverHoldingTrapDoor = 6 + kASUsePlatypusWithTrapDoor = 5, + kASPlatypusHoldingTrapDoor = 6 }; int GnapEngine::scene38_init() { @@ -72,21 +72,21 @@ void GnapEngine::scene38_updateHotspots() { setHotspot(kHSWalkArea5, 770, 0, 799, 445); setHotspot(kHSWalkArea6, 393, 0, 698, 445, SF_WALKABLE | SF_DISABLED); setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_DISABLED; - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _hotspots[kHSExitCave]._flags = SF_EXIT_D_CURSOR; else if (_gnapActionStatus == kASHoldingHuntingTrophy) _hotspots[kHSExitCave]._flags = SF_EXIT_D_CURSOR; - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _hotspots[kHSTrapDoorLid1]._flags = SF_DISABLED; else if (_gnapActionStatus == kASHoldingHuntingTrophy) _hotspots[kHSTrapDoorLid1]._flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _hotspots[kHSTrapDoorLid2]._flags = SF_DISABLED; else if (_gnapActionStatus == kASHoldingHuntingTrophy) _hotspots[kHSTrapDoorLid2]._flags = SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _hotspots[kHSWalkArea6]._flags = SF_NONE; _hotspotsCount = 13; } @@ -158,9 +158,9 @@ void GnapEngine::scene38_run() { case kHSExitCave: if (_gnapActionStatus == kASHoldingHuntingTrophy) { _gnapActionStatus = kASReleaseHuntingTrophy; - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) _isLeavingScene = true; - } else if (_platypusActionStatus == kASBeaverHoldingTrapDoor) { + } else if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) { _sceneWaiting = false; _isLeavingScene = true; gnapWalkTo(5, 7, 0, 0x107BB, 1); @@ -172,8 +172,8 @@ void GnapEngine::scene38_run() { case kHSTrapDoorLid1: case kHSTrapDoorLid2: if (_gnapActionStatus == kASHoldingHuntingTrophy) { - if (_verbCursor == PLAT_CURSOR && _platypusActionStatus != kASBeaverHoldingTrapDoor) - _gnapActionStatus = kASUseBeaverWithTrapDoor; + if (_verbCursor == PLAT_CURSOR && _platypusActionStatus != kASPlatypusHoldingTrapDoor) + _gnapActionStatus = kASUsePlatypusWithTrapDoor; else _gnapActionStatus = kASReleaseHuntingTrophy; } @@ -189,7 +189,7 @@ void GnapEngine::scene38_run() { playGnapScratchingHead(0, 0); break; case GRAB_CURSOR: - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) playGnapImpossible(0, 0); else { gnapWalkTo(3, 6, 0, 0x107BB, 1); @@ -282,7 +282,7 @@ void GnapEngine::scene38_updateAnimations() { scene38_updateHotspots(); break; case kASHoldingHuntingTrophy: - if (_platypusActionStatus != kASBeaverHoldingTrapDoor) + if (_platypusActionStatus != kASPlatypusHoldingTrapDoor) _sceneWaiting = true; if (_gnapSequenceId == 0xA4) { _gameSys->insertSequence(0x9D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); @@ -298,7 +298,7 @@ void GnapEngine::scene38_updateAnimations() { if (_gnapSequenceId == 0x9E) { _gameSys->insertSequence(0x9B, 0, 0, 0, kSeqNone, 0, 0, 0); _gnapActionStatus = -1; - } else if (_platypusActionStatus == kASBeaverHoldingTrapDoor) { + } else if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) { _gameSys->insertSequence(0xA0, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0xA0; _gnapSequenceDatNum = 0; @@ -325,7 +325,7 @@ void GnapEngine::scene38_updateAnimations() { scene38_updateHotspots(); } break; - case kASUseBeaverWithTrapDoor: + case kASUsePlatypusWithTrapDoor: _sceneWaiting = false; _gameSys->insertSequence(0x9F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); _gnapSequenceId = 0x9F; @@ -342,7 +342,7 @@ void GnapEngine::scene38_updateAnimations() { _platypusSequenceDatNum = 0; _platypusId = _gnapId + 1; _gameSys->setAnimation(0xA1, _gnapId + 1, 1); - _platypusActionStatus = kASBeaverHoldingTrapDoor; + _platypusActionStatus = kASPlatypusHoldingTrapDoor; scene38_updateHotspots(); break; } @@ -350,7 +350,7 @@ void GnapEngine::scene38_updateAnimations() { if (_gameSys->getAnimationStatus(1) == 2) { _gameSys->setAnimation(0, 0, 1); - if (_platypusActionStatus == kASBeaverHoldingTrapDoor) { + if (_platypusActionStatus == kASPlatypusHoldingTrapDoor) { _gameSys->insertSequence(0xA2, _platypusId, _platypusSequenceId | (_platypusSequenceDatNum << 16), _platypusId, kSeqSyncWait, 0, 0, 0); _platypusSequenceId = 0xA2; _platypusSequenceDatNum = 0; |