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authorD G Turner2012-10-12 17:03:32 +0100
committerD G Turner2012-10-12 17:03:32 +0100
commit151b7beb47ec4b964862d6779bd48e3a33482bbd (patch)
tree867717c5266d0908d95edd82560599be20a4ede9 /engines/gob/backbuffer.h
parent80af0e239473f85c49cc2da3c848dfcde41d4a37 (diff)
parent2b55837650c4229dc3d75b660cecfc7a3292e5e0 (diff)
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Merge branch 'master' into teenagentRefactor
Conflicts: engines/teenagent/callbacks.cpp
Diffstat (limited to 'engines/gob/backbuffer.h')
-rw-r--r--engines/gob/backbuffer.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/engines/gob/backbuffer.h b/engines/gob/backbuffer.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_BACKBUFFER_H
+#define GOB_BACKBUFFER_H
+
+#include "common/system.h"
+
+namespace Gob {
+
+class Surface;
+
+class BackBuffer {
+public:
+ BackBuffer();
+ ~BackBuffer();
+
+protected:
+ void trashBuffer();
+ void resizeBuffer(uint16 width, uint16 height);
+
+ bool saveScreen (const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+ bool restoreScreen( Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom);
+
+ bool hasBuffer() const;
+ bool hasSavedBackground() const;
+
+private:
+ Surface *_background; ///< The saved background.
+ bool _saved; ///< Was the background saved?
+
+ int16 _saveLeft; ///< The left position of the saved background.
+ int16 _saveTop; ///< The top of the saved background.
+ int16 _saveRight; ///< The right position of the saved background.
+ int16 _saveBottom; ///< The bottom position of the saved background.
+};
+
+} // End of namespace Gob
+
+#endif // GOB_BACKBUFFER_H