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authorSven Hesse2012-01-29 00:00:04 +0100
committerSven Hesse2012-01-29 00:10:11 +0100
commit2f7ae1109bb94ab9b0bf1fe20d554c7124eb8465 (patch)
treef13ab5ba5722ffdf3a1620c1d267cde08e270c57 /engines/gob/cheater_geisha.cpp
parentcaeae1a7d66843823a31bb99e081da0165a18a22 (diff)
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GOB: Add a cheat debug command
- Cheat the Diving minigame to a win - Get the mastermind solution
Diffstat (limited to 'engines/gob/cheater_geisha.cpp')
-rw-r--r--engines/gob/cheater_geisha.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/engines/gob/cheater_geisha.cpp b/engines/gob/cheater_geisha.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gui/debugger.h"
+
+#include "gob/gob.h"
+#include "gob/cheater.h"
+#include "gob/inter.h"
+
+#include "gob/minigames/geisha/diving.h"
+
+namespace Gob {
+
+Cheater_Geisha::Cheater_Geisha(GobEngine *vm, Geisha::Diving *diving) :
+ Cheater(vm), _diving(diving) {
+
+}
+
+Cheater_Geisha::~Cheater_Geisha() {
+}
+
+bool Cheater_Geisha::cheat(GUI::Debugger &console) {
+ // A cheat to get around the Diving minigame
+ if (_diving->isPlaying()) {
+ _diving->cheatWin();
+ return false;
+ }
+
+ // A cheat to get around the mastermind puzzle
+ if (_vm->isCurrentTot("hard.tot") && _vm->_inter->_variables) {
+ uint32 digit1 = READ_VARO_UINT32(0x768);
+ uint32 digit2 = READ_VARO_UINT32(0x76C);
+ uint32 digit3 = READ_VARO_UINT32(0x770);
+ uint32 digit4 = READ_VARO_UINT32(0x774);
+ uint32 digit5 = READ_VARO_UINT32(0x778);
+
+ if (digit1 && digit2 && digit3 && digit4 && digit5)
+ console.DebugPrintf("Mastermind solution: %d %d %d %d %d\n",
+ digit1, digit2, digit3, digit4, digit5);
+
+ return true;
+ }
+
+ return true;
+}
+
+} // End of namespace Gob