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author | Martin Kiewitz | 2016-03-08 01:29:46 +0100 |
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committer | Martin Kiewitz | 2016-03-08 01:29:46 +0100 |
commit | 343f1c7f8b89a5e0445f3c3f6af18700be407362 (patch) | |
tree | c5a1989fb0d37b4fd19277063b2f9b7358544e31 /engines/gob/dataio.h | |
parent | bd75b26d562984f589ccea2eac1c9d729cb6b360 (diff) | |
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SCI: Script patch for ending glitch in multilingual kq5
Game hangs during the magic battle during the ending.
Happened in all multilingual versions because of a script bug
(scripts were waiting for a signal, music didn't set one)
Fixes French, German and Spanish versions of KQ5
Also happened, when using the original interpreter
Diffstat (limited to 'engines/gob/dataio.h')
0 files changed, 0 insertions, 0 deletions