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authorSven Hesse2012-06-22 17:40:01 +0200
committerSven Hesse2012-06-22 18:10:53 +0200
commit07b17f7116cd8b068bd677d09684664e13626939 (patch)
tree15f4d93877709f7345ffe2cb8469653fa3ee1a47 /engines/gob/detection.cpp
parentac7fbc4bf2805ffc93cf1714eb4bd3508a57ec7c (diff)
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GOB: Reorganize the detection tables
The big table with it's 330 entries grew far too messy and unwieldy, so I'm splitting it into several files. One file for each game, with some exceptions: - The Playtoons series - The ADI / Addy 2 series - The ADI / Addy 4 series - The Adibou / Addy Junior series
Diffstat (limited to 'engines/gob/detection.cpp')
-rw-r--r--engines/gob/detection.cpp165
1 files changed, 0 insertions, 165 deletions
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp
deleted file mode 100644
index 18baffa3fa..0000000000
--- a/engines/gob/detection.cpp
+++ /dev/null
@@ -1,165 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "base/plugins.h"
-#include "engines/advancedDetector.h"
-#include "engines/obsolete.h"
-
-#include "gob/gob.h"
-
-namespace Gob {
-
-struct GOBGameDescription {
- ADGameDescription desc;
-
- GameType gameType;
- int32 features;
- const char *startStkBase;
- const char *startTotBase;
- uint32 demoIndex;
-};
-
-}
-
-using namespace Common;
-
-static const PlainGameDescriptor gobGames[] = {
- {"gob", "Gob engine game"},
- {"gob1", "Gobliiins"},
- {"gob1cd", "Gobliiins CD"},
- {"gob2", "Gobliins 2"},
- {"gob2cd", "Gobliins 2 CD"},
- {"ween", "Ween: The Prophecy"},
- {"bargon", "Bargon Attack"},
- {"littlered", "Once Upon A Time: Little Red Riding Hood"},
- {"ajworld", "A.J.'s World of Discovery"},
- {"gob3", "Goblins Quest 3"},
- {"gob3cd", "Goblins Quest 3 CD"},
- {"lit1", "Lost in Time Part 1"},
- {"lit2", "Lost in Time Part 2"},
- {"lit", "Lost in Time"},
- {"inca2", "Inca II: Wiracocha"},
- {"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"},
- {"dynasty", "The Last Dynasty"},
- {"urban", "Urban Runner"},
- {"playtoons1", "Playtoons 1 - Uncle Archibald"},
- {"playtoons2", "Playtoons 2 - The Case of the Counterfeit Collaborator"},
- {"playtoons3", "Playtoons 3 - The Secret of the Castle"},
- {"playtoons4", "Playtoons 4 - The Mandarine Prince"},
- {"playtoons5", "Playtoons 5 - The Stone of Wakan"},
- {"playtnck1", "Playtoons Construction Kit 1 - Monsters"},
- {"playtnck2", "Playtoons Construction Kit 2 - Knights"},
- {"playtnck3", "Playtoons Construction Kit 3 - Far West"},
- {"bambou", "Playtoons Limited Edition - Bambou le sauveur de la jungle"},
- {"fascination", "Fascination"},
- {"geisha", "Geisha"},
- {"adi2", "ADI 2"},
- {"adi4", "ADI 4"},
- {"adibou2", "Adibou 2"},
- {"adibou1", "Adibou 1"},
- {0, 0}
-};
-
-static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
- {"gob1", "gob", kPlatformUnknown},
- {"gob2", "gob", kPlatformUnknown},
- {0, 0, kPlatformUnknown}
-};
-
-#include "gob/detection_tables.h"
-
-class GobMetaEngine : public AdvancedMetaEngine {
-public:
- GobMetaEngine() : AdvancedMetaEngine(Gob::gameDescriptions, sizeof(Gob::GOBGameDescription), gobGames) {
- _singleid = "gob";
- _guioptions = GUIO1(GUIO_NOLAUNCHLOAD);
- }
-
- virtual GameDescriptor findGame(const char *gameid) const {
- return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable);
- }
-
- virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
- return detectGameFilebased(allFiles, Gob::fileBased);
- }
-
- virtual const char *getName() const {
- return "Gob";
- }
-
- virtual const char *getOriginalCopyright() const {
- return "Goblins Games (C) Coktel Vision";
- }
-
- virtual bool hasFeature(MetaEngineFeature f) const;
-
- virtual Common::Error createInstance(OSystem *syst, Engine **engine) const {
- Engines::upgradeTargetIfNecessary(obsoleteGameIDsTable);
- return AdvancedMetaEngine::createInstance(syst, engine);
- }
- virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
-};
-
-bool GobMetaEngine::hasFeature(MetaEngineFeature f) const {
- return false;
-}
-
-bool Gob::GobEngine::hasFeature(EngineFeature f) const {
- return
- (f == kSupportsRTL);
-}
-bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
- const Gob::GOBGameDescription *gd = (const Gob::GOBGameDescription *)desc;
- if (gd) {
- *engine = new Gob::GobEngine(syst);
- ((Gob::GobEngine *)*engine)->initGame(gd);
- }
- return gd != 0;
-}
-
-#if PLUGIN_ENABLED_DYNAMIC(GOB)
- REGISTER_PLUGIN_DYNAMIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
-#else
- REGISTER_PLUGIN_STATIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
-#endif
-
-namespace Gob {
-
-void GobEngine::initGame(const GOBGameDescription *gd) {
- if (gd->startTotBase == 0)
- _startTot = "intro.tot";
- else
- _startTot = gd->startTotBase;
-
- if (gd->startStkBase == 0)
- _startStk = "intro.stk";
- else
- _startStk = gd->startStkBase;
-
- _demoIndex = gd->demoIndex;
-
- _gameType = gd->gameType;
- _features = gd->features;
- _language = gd->desc.language;
- _platform = gd->desc.platform;
-}
-} // End of namespace Gob