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author | Sven Hesse | 2007-02-04 15:45:15 +0000 |
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committer | Sven Hesse | 2007-02-04 15:45:15 +0000 |
commit | f54a97a02cfcf7abf8fd06cbed25aa7bba7d41ee (patch) | |
tree | f2abe52c7d32b98943c1292d47465bdf92041f7d /engines/gob/detection.cpp | |
parent | 8f084baf66a2ce3b09103f6ea133cc7d6a3f9611 (diff) | |
download | scummvm-rg350-f54a97a02cfcf7abf8fd06cbed25aa7bba7d41ee.tar.gz scummvm-rg350-f54a97a02cfcf7abf8fd06cbed25aa7bba7d41ee.tar.bz2 scummvm-rg350-f54a97a02cfcf7abf8fd06cbed25aa7bba7d41ee.zip |
- Plugged some leaks and fixed some memory errors
- Fixed the cursor animation loops in Ween and Bargon
- Added Draw_Bargon + Inter_Bargon
- Implemented Bargon Attack's hardcoded intro parts
svn-id: r25387
Diffstat (limited to 'engines/gob/detection.cpp')
-rw-r--r-- | engines/gob/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/detection.cpp b/engines/gob/detection.cpp index 1997b117d6..e65416cc61 100644 --- a/engines/gob/detection.cpp +++ b/engines/gob/detection.cpp @@ -462,7 +462,7 @@ static const GOBGameDescription gameDescriptions[] = { UNK_LANG, kPlatformPC, }, - GF_GOB2, + GF_BARGON, "intro" }, { @@ -536,7 +536,7 @@ static const GOBGameDescription gameDescriptions[] = { "gob3cd", "v1.000", AD_ENTRY1("intro.stk", "6f2c226c62dd7ab0ab6f850e89d3fc47"), - UNK_LANG, + EN_USA, kPlatformPC, }, GF_GOB2, |