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authorSven Hesse2010-08-08 00:35:18 +0000
committerSven Hesse2010-08-08 00:35:18 +0000
commit44159533936ff68da1d92639003ae30fc7611cf1 (patch)
treec164e015498bfef4942893493b15319bbad4a74e /engines/gob/draw.cpp
parentf8a43ee35f4ca2a409558fbb6bf978cc2ae54ab4 (diff)
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GOB: Add constants for different surfaces/sprites
Add static const int kFrontSurface = 20; static const int kBackSurface = 21; static const int kAnimSurface = 22; static const int kCursorSurface = 23; static const int kCaptureSurface = 30; to class Draw and substitute the raw numbers in other files with those aliases, for readability. svn-id: r51852
Diffstat (limited to 'engines/gob/draw.cpp')
-rw-r--r--engines/gob/draw.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/gob/draw.cpp b/engines/gob/draw.cpp
index ff6d558998..36b75dc2eb 100644
--- a/engines/gob/draw.cpp
+++ b/engines/gob/draw.cpp
@@ -914,7 +914,7 @@ void Draw::winDraw(int16 fct) {
int table[10];
SurfaceDescPtr tempSrf;
- if (_destSurface == 21) {
+ if (_destSurface == kBackSurface) {
if (_vm->_global->_curWinId) {
if (_fascinWin[_vm->_global->_curWinId].id == -1)
@@ -1032,7 +1032,7 @@ void Draw::winDraw(int16 fct) {
table[_fascinWin[i].id] = i;
}
- if ((_sourceSurface == 21) && (fct == 0)) {
+ if ((_sourceSurface == kBackSurface) && (fct == 0)) {
_vm->_video->drawSprite(*_spritesArray[_sourceSurface], *_spritesArray[_destSurface],
_spriteLeft, _spriteTop, _spriteLeft + _spriteRight - 1,
_spriteTop + _spriteBottom - 1, _destSpriteX, _destSpriteY, _transparency);
@@ -1267,11 +1267,11 @@ void Draw::winDraw(int16 fct) {
}
if (_renderFlags & 16) {
- if (_sourceSurface == 21) {
+ if (_sourceSurface == kBackSurface) {
_spriteLeft -= _backDeltaX;
_spriteTop -= _backDeltaY;
}
- if (_destSurface == 21) {
+ if (_destSurface == kBackSurface) {
_destSpriteX -= _backDeltaX;
_destSpriteY -= _backDeltaY;
}
@@ -1323,9 +1323,9 @@ void Draw::forceBlit(bool backwards) {
return;
if (_frontSurface == _backSurface)
return;
- if (_spritesArray[20] != _frontSurface)
+ if (_spritesArray[kFrontSurface] != _frontSurface)
return;
- if (_spritesArray[21] != _backSurface)
+ if (_spritesArray[kBackSurface] != _backSurface)
return;
if (!backwards) {