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authorArnaud Boutonné2009-09-04 21:22:09 +0000
committerArnaud Boutonné2009-09-04 21:22:09 +0000
commit033bedd9061654ae8605ab88e478cfbc258ebc91 (patch)
tree07d3fde9dbd297a7806fb2da6bdcc4b2df39ecab /engines/gob/draw.h
parent88bde05828a944e243713ee3eecf4258981e8cb0 (diff)
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Gob/Adi2 - In playtoons and later, there are 50 more sprite pointers
svn-id: r43949
Diffstat (limited to 'engines/gob/draw.h')
-rw-r--r--engines/gob/draw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/draw.h b/engines/gob/draw.h
index c67299585b..c23501d62a 100644
--- a/engines/gob/draw.h
+++ b/engines/gob/draw.h
@@ -30,7 +30,7 @@
namespace Gob {
-#define SPRITES_COUNT 50
+#define SPRITES_COUNT 100
#define RENDERFLAG_NOINVALIDATE 0x0001
#define RENDERFLAG_CAPTUREPUSH 0x0002