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author | Martin Kiewitz | 2010-08-21 17:49:59 +0000 |
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committer | Martin Kiewitz | 2010-08-21 17:49:59 +0000 |
commit | ee6f972247ccd47e6db9451fef2604ce219ade23 (patch) | |
tree | 60cf891850ad3435e02f7b3dd9b7c7abaf4ce766 /engines/gob/draw.h | |
parent | 1a0d7c87d36a9bf1aa27186b1299b3a5348656b6 (diff) | |
download | scummvm-rg350-ee6f972247ccd47e6db9451fef2604ce219ade23.tar.gz scummvm-rg350-ee6f972247ccd47e6db9451fef2604ce219ade23.tar.bz2 scummvm-rg350-ee6f972247ccd47e6db9451fef2604ce219ade23.zip |
SCI: improving delaying transitions
should hopefully make them run better on different platforms (some platforms dont update on every updateScreen call, so the transitions worked much faster there (e.g. wii) and some other platforms dont have that much power, so transitions were slower on those)
svn-id: r52266
Diffstat (limited to 'engines/gob/draw.h')
0 files changed, 0 insertions, 0 deletions