diff options
author | Sven Hesse | 2007-02-07 13:08:17 +0000 |
---|---|---|
committer | Sven Hesse | 2007-02-07 13:08:17 +0000 |
commit | 3442ea1582869c38c7f122a6586b27baac9bdebb (patch) | |
tree | 624cc167b3827b9980d5d81c68d682ac258ea99b /engines/gob/game.cpp | |
parent | edefc7bde397b766c0bbe944e3ade6417f323e72 (diff) | |
download | scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.tar.gz scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.tar.bz2 scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.zip |
- Fixed another freeze in Ween
- Changed cursor visibility handling a bit
svn-id: r25407
Diffstat (limited to 'engines/gob/game.cpp')
-rw-r--r-- | engines/gob/game.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index 87e1eef48b..f28f91e36f 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -754,7 +754,7 @@ void Game::setCollisions(void) { } } -void Game::collSub(int16 offset) { +void Game::collSub(uint16 offset) { char *savedIP; int16 collStackSize; @@ -1156,6 +1156,8 @@ void Game::playImd(int16 frame, int16 arg_2, int16 arg_4, int16 arg_6, int16 arg Video::SurfaceDesc *surfDescBak; Video::SurfaceDesc frontSurfBak; + _vm->_draw->_showCursor = 0; + int8 byte_31344 = 0; if ((frame < 0) || (frame > lastFrame)) |