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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/gob/game.cpp
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/gob/game.cpp')
-rw-r--r--engines/gob/game.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp
index 1a8823b156..f77b3e946a 100644
--- a/engines/gob/game.cpp
+++ b/engines/gob/game.cpp
@@ -214,8 +214,8 @@ void Game::prepareStart() {
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
_vm->_draw->initScreen();
- _vm->_video->fillRect(*_vm->_draw->_frontSurface, 0, 0,
- _vm->_video->_surfWidth - 1, _vm->_video->_surfHeight - 1, 1);
+ _vm->_draw->_frontSurface->fillRect(0, 0,
+ _vm->_video->_surfWidth - 1, _vm->_video->_surfHeight - 1, 1);
_vm->_util->setMousePos(152, 92);
_vm->_draw->_cursorX = _vm->_global->_inter_mouseX = 152;
@@ -352,8 +352,8 @@ void Game::playTot(int16 skipPlay) {
}
}
- if (_vm->getGameType() == kGameTypeFascination)
- _vm->_draw->closeAllWin();
+ _vm->_draw->closeAllWin();
+
if (_totToLoad[0] == 0)
break;