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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/gob/game.cpp | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/gob/game.cpp')
-rw-r--r-- | engines/gob/game.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index 1a8823b156..f77b3e946a 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -214,8 +214,8 @@ void Game::prepareStart() { _vm->_video->setFullPalette(_vm->_global->_pPaletteDesc); _vm->_draw->initScreen(); - _vm->_video->fillRect(*_vm->_draw->_frontSurface, 0, 0, - _vm->_video->_surfWidth - 1, _vm->_video->_surfHeight - 1, 1); + _vm->_draw->_frontSurface->fillRect(0, 0, + _vm->_video->_surfWidth - 1, _vm->_video->_surfHeight - 1, 1); _vm->_util->setMousePos(152, 92); _vm->_draw->_cursorX = _vm->_global->_inter_mouseX = 152; @@ -352,8 +352,8 @@ void Game::playTot(int16 skipPlay) { } } - if (_vm->getGameType() == kGameTypeFascination) - _vm->_draw->closeAllWin(); + _vm->_draw->closeAllWin(); + if (_totToLoad[0] == 0) break; |