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authorSven Hesse2007-01-25 14:18:12 +0000
committerSven Hesse2007-01-25 14:18:12 +0000
commit604077827f44d027e7c3afd3200afe1a901e1c2a (patch)
tree36049c29fb3533a4725d1e4c1189f16b8c63503e /engines/gob/game.h
parent30b7ac3db529c80d71d89ee41a09bce3d9076309 (diff)
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- Some clean-up
- Fixed sound playing and looping - Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion - Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/ svn-id: r25189
Diffstat (limited to 'engines/gob/game.h')
-rw-r--r--engines/gob/game.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/gob/game.h b/engines/gob/game.h
index 9bdd15049f..1b7ba19834 100644
--- a/engines/gob/game.h
+++ b/engines/gob/game.h
@@ -24,6 +24,7 @@
#define GOB_GAME_H
#include "gob/sound.h"
+#include "gob/music.h"
#include "gob/video.h"
namespace Gob {
@@ -151,6 +152,10 @@ public:
char _soundFromExt[60];
bool _soundADL[60];
+ Infogrames::Instruments *_infIns;
+ Infogrames *_infogrames;
+ Audio::SoundHandle _infHandle;
+
char _totToLoad[20];
int32 _startTimeKey;