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authorSven Hesse2007-04-16 05:04:41 +0000
committerSven Hesse2007-04-16 05:04:41 +0000
commitbd69261cf556e89e6c4fe9586673697818d352b4 (patch)
treebf499c6157caa5d9ca91c458c134ff1ffb220c26 /engines/gob/game.h
parent2653b70b0cb3ca0ea4edabcbcade70aceaa926c2 (diff)
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Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardless
svn-id: r26522
Diffstat (limited to 'engines/gob/game.h')
-rw-r--r--engines/gob/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/gob/game.h b/engines/gob/game.h
index f509e0d6a0..ca9162d3e7 100644
--- a/engines/gob/game.h
+++ b/engines/gob/game.h
@@ -128,6 +128,8 @@ public:
int32 _startTimeKey;
int16 _mouseButtons;
+ bool _noScroll;
+
Game(GobEngine *vm);
virtual ~Game();