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author | Sven Hesse | 2006-06-13 08:10:54 +0000 |
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committer | Sven Hesse | 2006-06-13 08:10:54 +0000 |
commit | 243e6b2d2711da4901110868c7bd8e4d9d20a74d (patch) | |
tree | f2b964b923081661f132165e72d123be37a264a4 /engines/gob/game_v1.cpp | |
parent | 486f1813145e5da74314929cd3f4d9df4cfa4841 (diff) | |
download | scummvm-rg350-243e6b2d2711da4901110868c7bd8e4d9d20a74d.tar.gz scummvm-rg350-243e6b2d2711da4901110868c7bd8e4d9d20a74d.tar.bz2 scummvm-rg350-243e6b2d2711da4901110868c7bd8e4d9d20a74d.zip |
Fixing Scenery::_statics, Game::_totTextData and Game::_totResourceTable
svn-id: r23078
Diffstat (limited to 'engines/gob/game_v1.cpp')
-rw-r--r-- | engines/gob/game_v1.cpp | 59 |
1 files changed, 28 insertions, 31 deletions
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp index 43c66761db..3bbb59a873 100644 --- a/engines/gob/game_v1.cpp +++ b/engines/gob/game_v1.cpp @@ -23,6 +23,7 @@ #include "common/stdafx.h" #include "common/endian.h" +#include "common/stream.h" #include "gob/gob.h" #include "gob/global.h" @@ -53,9 +54,6 @@ void Game_v1::playTot(int16 skipPlay) { int16 _captureCounter; int16 breakFrom; int16 nestLevel; - char needTextFree; - char needFreeResTable; - char *curPtr; int32 variablesCount; char *filePtr; char *savedIP; @@ -105,9 +103,6 @@ void Game_v1::playTot(int16 skipPlay) { _extTable = 0; _extHandle = -1; - needFreeResTable = 1; - needTextFree = 1; - _totToLoad[0] = 0; if (_curTotFile[0] == 0 && _totFileData == 0) @@ -133,40 +128,38 @@ void Game_v1::playTot(int16 skipPlay) { filePtr = (char *)_totFileData + 0x30; + _totTextData = 0; if (READ_LE_UINT32(filePtr) != (uint32)-1) { - curPtr = _totFileData; - _totTextData = - (TotTextTable *) (curPtr + - READ_LE_UINT32((char *)_totFileData + 0x30)); + _totTextData = new TotTextTable; + _totTextData->dataPtr = (_totFileData + READ_LE_UINT32((char *)_totFileData + 0x30)); + Common::MemoryReadStream totTextData((byte *) _totTextData->dataPtr, 4294967295U); - _totTextData->itemsCount = (int16)READ_LE_UINT16(&_totTextData->itemsCount); + _totTextData->itemsCount = totTextData.readSint16LE(); + _totTextData->items = new TotTextItem[_totTextData->itemsCount]; for (i = 0; i < _totTextData->itemsCount; ++i) { - _totTextData->items[i].offset = (int16)READ_LE_UINT16(&_totTextData->items[i].offset); - _totTextData->items[i].size = (int16)READ_LE_UINT16(&_totTextData->items[i].size); + _totTextData->items[i].offset = totTextData.readSint16LE(); + _totTextData->items[i].size = totTextData.readSint16LE(); } - - needTextFree = 0; } filePtr = (char *)_totFileData + 0x34; + _totResourceTable = 0; if (READ_LE_UINT32(filePtr) != (uint32)-1) { - curPtr = _totFileData; + _totResourceTable = new TotResTable; + _totResourceTable->dataPtr = _totFileData + READ_LE_UINT32((char *)_totFileData + 0x34); + Common::MemoryReadStream totResTable((byte *) _totResourceTable->dataPtr, 4294967295U); - _totResourceTable = - (TotResTable *)(curPtr + - READ_LE_UINT32((char *)_totFileData + 0x34)); - - _totResourceTable->itemsCount = (int16)READ_LE_UINT16(&_totResourceTable->itemsCount); + _totResourceTable->itemsCount = totResTable.readSint16LE(); + _totResourceTable->unknown = totResTable.readByte(); + _totResourceTable->items = new TotResItem[_totResourceTable->itemsCount]; for (i = 0; i < _totResourceTable->itemsCount; ++i) { - _totResourceTable->items[i].offset = (int32)READ_LE_UINT32(&_totResourceTable->items[i].offset); - _totResourceTable->items[i].size = (int16)READ_LE_UINT16(&_totResourceTable->items[i].size); - _totResourceTable->items[i].width = (int16)READ_LE_UINT16(&_totResourceTable->items[i].width); - _totResourceTable->items[i].height = (int16)READ_LE_UINT16(&_totResourceTable->items[i].height); + _totResourceTable->items[i].offset = totResTable.readSint32LE(); + _totResourceTable->items[i].size = totResTable.readSint16LE(); + _totResourceTable->items[i].width = totResTable.readSint16LE(); + _totResourceTable->items[i].height = totResTable.readSint16LE(); } - - needFreeResTable = 0; } loadImFile(); @@ -200,12 +193,16 @@ void Game_v1::playTot(int16 skipPlay) { delete[] _totFileData; _totFileData = 0; - if (needTextFree) - delete[] _totTextData; + if (_totTextData) { + delete[] _totTextData->items; + delete _totTextData; + } _totTextData = 0; - if (needFreeResTable) - delete[] _totResourceTable; + if (_totResourceTable) { + delete[] _totResourceTable->items; + delete _totResourceTable; + } _totResourceTable = 0; delete[] _imFileData; |