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author | Arnaud Boutonné | 2009-04-21 21:44:37 +0000 |
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committer | Arnaud Boutonné | 2009-04-21 21:44:37 +0000 |
commit | ee929136835a98a108073965315dd87028ed3f12 (patch) | |
tree | ef0e6407b3ec5fc82306b7923c0fbc329d094d07 /engines/gob/game_v1.cpp | |
parent | 3c580662063b91e1a81468a441261d608381fc3d (diff) | |
download | scummvm-rg350-ee929136835a98a108073965315dd87028ed3f12.tar.gz scummvm-rg350-ee929136835a98a108073965315dd87028ed3f12.tar.bz2 scummvm-rg350-ee929136835a98a108073965315dd87028ed3f12.zip |
Patch #2725859 : Added some MD5 to the gob engine, modified the way the first STK and TOT is declared, added inter and draw skeleton for Fascination
svn-id: r40059
Diffstat (limited to 'engines/gob/game_v1.cpp')
-rw-r--r-- | engines/gob/game_v1.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp index 4d392e4ce6..4d2361e78f 100644 --- a/engines/gob/game_v1.cpp +++ b/engines/gob/game_v1.cpp @@ -71,7 +71,8 @@ void Game_v1::playTot(int16 skipPlay) { _vm->_draw->_fontToSprite[i].height = -1; } - if (_vm->getPlatform() == Common::kPlatformMacintosh) + if ((_vm->getPlatform() == Common::kPlatformMacintosh)|| + (_vm->getPlatform() == Common::kPlatformWindows)) _vm->_sound->adlibStop(); else _vm->_sound->cdStop(); |