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authorSven Hesse2006-05-31 08:44:14 +0000
committerSven Hesse2006-05-31 08:44:14 +0000
commit05499f58dd2e79cae46bd4f250df946261bdac35 (patch)
tree20e9ab41a9e9039a85edc9ab891587f7b55a9534 /engines/gob/game_v2.cpp
parent321acd2740936efeb85eb5b771cbfc86a3545e9b (diff)
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- Removed usage of OSystem::quit(), added a _quitRequested variable
- Fixed some leaks, unitialized memory and delete/delete[]-errors svn-id: r22790
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r--engines/gob/game_v2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index 337b629b33..20a4e75abe 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -72,7 +72,7 @@ void Game_v2::playTot(int16 skipPlay) {
strcpy(savedTotName, _curTotFile);
if (skipPlay == 0) {
- while (1) {
+ while (!_vm->_quitRequested) {
for (i = 0; i < 4; i++) {
_vm->_draw->_fontToSprite[i].sprite = -1;
_vm->_draw->_fontToSprite[i].base = -1;
@@ -422,7 +422,7 @@ int16 Game_v2::checkCollisions(char handleMouse, int16 deltaTime, int16 *pResId,
timeKey = _vm->_util->getTimeKey();
while (1) {
- if (_vm->_inter->_terminate) {
+ if (_vm->_inter->_terminate || _vm->_quitRequested) {
if (handleMouse)
_vm->_draw->blitCursor();
return 0;