diff options
author | Sven Hesse | 2008-12-14 02:09:03 +0000 |
---|---|---|
committer | Sven Hesse | 2008-12-14 02:09:03 +0000 |
commit | 126c5a1dc8ec76b74a33f9b62d553d652a382df4 (patch) | |
tree | 37179aab259ebb7c506a4e83b6b8ada874b9cd1f /engines/gob/game_v2.cpp | |
parent | 81d060675cbc6d855bc9ad89b0f0faf0d8408322 (diff) | |
download | scummvm-rg350-126c5a1dc8ec76b74a33f9b62d553d652a382df4.tar.gz scummvm-rg350-126c5a1dc8ec76b74a33f9b62d553d652a382df4.tar.bz2 scummvm-rg350-126c5a1dc8ec76b74a33f9b62d553d652a382df4.zip |
More modified collision stuff for Urban Runner. The hotspots are correctly recognized now
svn-id: r35350
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r-- | engines/gob/game_v2.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index 28de420467..4220688940 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -335,6 +335,7 @@ int16 Game_v2::addNewCollision(int16 id, uint16 left, uint16 top, ptr->funcEnter = funcEnter; ptr->funcLeave = funcLeave; ptr->funcSub = 0; + ptr->totFileData = 0; return i; } |