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author | Sven Hesse | 2007-02-07 13:08:17 +0000 |
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committer | Sven Hesse | 2007-02-07 13:08:17 +0000 |
commit | 3442ea1582869c38c7f122a6586b27baac9bdebb (patch) | |
tree | 624cc167b3827b9980d5d81c68d682ac258ea99b /engines/gob/game_v2.cpp | |
parent | edefc7bde397b766c0bbe944e3ade6417f323e72 (diff) | |
download | scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.tar.gz scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.tar.bz2 scummvm-rg350-3442ea1582869c38c7f122a6586b27baac9bdebb.zip |
- Fixed another freeze in Ween
- Changed cursor visibility handling a bit
svn-id: r25407
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r-- | engines/gob/game_v2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index 9dff07a6dd..e8b5b67ebc 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -308,7 +308,7 @@ void Game_v2::clearCollisions() { } int16 Game_v2::addNewCollision(int16 id, int16 left, int16 top, int16 right, int16 bottom, - int16 flags, int16 key, int16 funcEnter, int16 funcLeave) { + int16 flags, int16 key, uint16 funcEnter, uint16 funcLeave) { int16 i; Collision *ptr; |