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authorSven Hesse2007-02-07 13:08:17 +0000
committerSven Hesse2007-02-07 13:08:17 +0000
commit3442ea1582869c38c7f122a6586b27baac9bdebb (patch)
tree624cc167b3827b9980d5d81c68d682ac258ea99b /engines/gob/game_v2.cpp
parentedefc7bde397b766c0bbe944e3ade6417f323e72 (diff)
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- Fixed another freeze in Ween
- Changed cursor visibility handling a bit svn-id: r25407
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r--engines/gob/game_v2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index 9dff07a6dd..e8b5b67ebc 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -308,7 +308,7 @@ void Game_v2::clearCollisions() {
}
int16 Game_v2::addNewCollision(int16 id, int16 left, int16 top, int16 right, int16 bottom,
- int16 flags, int16 key, int16 funcEnter, int16 funcLeave) {
+ int16 flags, int16 key, uint16 funcEnter, uint16 funcLeave) {
int16 i;
Collision *ptr;