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author | Sven Hesse | 2009-06-22 16:29:31 +0000 |
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committer | Sven Hesse | 2009-06-22 16:29:31 +0000 |
commit | 565a9f5b0d4528b09531e1c381f81587546a0580 (patch) | |
tree | 5003a21c18038c00ee3b706920864e21e43d10fd /engines/gob/game_v2.cpp | |
parent | 49c46a46f7a6aa8a34b14c9dd0097a8e41496732 (diff) | |
download | scummvm-rg350-565a9f5b0d4528b09531e1c381f81587546a0580.tar.gz scummvm-rg350-565a9f5b0d4528b09531e1c381f81587546a0580.tar.bz2 scummvm-rg350-565a9f5b0d4528b09531e1c381f81587546a0580.zip |
Don't assert on pop when no script is loaded
svn-id: r41770
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r-- | engines/gob/game_v2.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index e170a1c9d0..ace842f18e 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -293,8 +293,7 @@ void Game_v2::playTot(int16 skipPlay) { _vm->_inter->_breakFromLevel = oldBreakFrom; _vm->_scenery->_pCaptureCounter = oldCaptureCounter; - if (_script->isLoaded()) - _script->pop(); + _script->pop(); } void Game_v2::clearCollisions() { |