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authorSven Hesse2009-06-22 10:16:45 +0000
committerSven Hesse2009-06-22 10:16:45 +0000
commit850203fc730a0888206e04431425b19fe414e0db (patch)
treeb92dfc65da30faa3721b143eefd6004c556c7895 /engines/gob/game_v2.cpp
parent648139dda7e759ebc2ee8d45301698c8b447a63d (diff)
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Unwinding the call stack before unloading the script
svn-id: r41759
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r--engines/gob/game_v2.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index ace842f18e..e170a1c9d0 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -293,7 +293,8 @@ void Game_v2::playTot(int16 skipPlay) {
_vm->_inter->_breakFromLevel = oldBreakFrom;
_vm->_scenery->_pCaptureCounter = oldCaptureCounter;
- _script->pop();
+ if (_script->isLoaded())
+ _script->pop();
}
void Game_v2::clearCollisions() {