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authorSven Hesse2009-06-23 01:23:14 +0000
committerSven Hesse2009-06-23 01:23:14 +0000
commitfcddd5c69a2b7f6496d76af09786c10db042fe7a (patch)
tree69860ee17d6c8492ceaded634d9f66421d9533c1 /engines/gob/game_v2.cpp
parentc967db5fa0f523f685991e87bbf7d3510ac45a98 (diff)
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Replacing the 2 offset functions by a generic Script::getFunctionOffset()
svn-id: r41797
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r--engines/gob/game_v2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp
index e4b4b73661..54a70949bf 100644
--- a/engines/gob/game_v2.cpp
+++ b/engines/gob/game_v2.cpp
@@ -199,7 +199,7 @@ void Game_v2::playTot(int16 skipPlay) {
if (!_vm->_inter->_variables)
_vm->_inter->allocateVars(_script->getVariablesCount() & 0xFFFF);
- _script->seek(_script->getStartOffset());
+ _script->seek(_script->getFunctionOffset(Script::kFunctionStart));
_vm->_inter->renewTimeInVars();
@@ -269,7 +269,7 @@ void Game_v2::playTot(int16 skipPlay) {
} else {
_vm->_inter->initControlVars(0);
_vm->_scenery->_pCaptureCounter = oldCaptureCounter;
- _script->seek(READ_LE_UINT16(_script->getData() + (skipPlay << 1) + 0x66));
+ _script->seek(_script->getFunctionOffset(skipPlay + 1));
_menuLevel++;
_vm->_inter->callSub(2);