diff options
author | Sven Hesse | 2006-05-01 12:43:50 +0000 |
---|---|---|
committer | Sven Hesse | 2006-05-01 12:43:50 +0000 |
commit | 2eabfd5f287686b7f5186af71cc199b99cf06bdd (patch) | |
tree | 28a5fe8ae89282646f7441b4eec77d964e41c81a /engines/gob/gob.cpp | |
parent | 7b7d29067508ad8a6c8115dec10e98ae2092b5a5 (diff) | |
download | scummvm-rg350-2eabfd5f287686b7f5186af71cc199b99cf06bdd.tar.gz scummvm-rg350-2eabfd5f287686b7f5186af71cc199b99cf06bdd.tar.bz2 scummvm-rg350-2eabfd5f287686b7f5186af71cc199b99cf06bdd.zip |
- More differences in Draw_v2::spriteOperation()
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes
(most of) the drawing glitches in the intro
- Added using a fallback when the user's game version doesn't have the
requested language
- off_2E51B et al. stubs, I think it has something to do with the menu
svn-id: r22254
Diffstat (limited to 'engines/gob/gob.cpp')
-rw-r--r-- | engines/gob/gob.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 6fd6255a9a..7fa54445f6 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -197,7 +197,6 @@ int GobEngine::init() { _cdrom = new CDROM(this); _dataio = new DataIO(this); _goblin = new Goblin(this); - _init = new Init(this); _map = new Map(this); _pack = new Pack(); _palanim = new PalAnim(this); @@ -211,6 +210,7 @@ int GobEngine::init() { _draw = new Draw_v1(this); _game = new Game_v1(this); _video = new Video_v1(this); + _init = new Init_v1(this); } else if (_features & Gob::GF_GOB2) { _inter = new Inter_v2(this); @@ -219,6 +219,7 @@ int GobEngine::init() { _draw = new Draw_v2(this); _game = new Game_v2(this); _video = new Video_v2(this); + _init = new Init_v2(this); } else error("GobEngine::init(): Unknown version of game engine"); |