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author | Willem Jan Palenstijn | 2006-03-18 13:44:57 +0000 |
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committer | Willem Jan Palenstijn | 2006-03-18 13:44:57 +0000 |
commit | 879b5e4064686d9857b4e11e81dd224e16e1d6c2 (patch) | |
tree | c0e2789960f2f3413f6265ae4c49d7213790c663 /engines/gob/gob.cpp | |
parent | e60c0441adb663332d0e546421fa715dc5aaecca (diff) | |
download | scummvm-rg350-879b5e4064686d9857b4e11e81dd224e16e1d6c2.tar.gz scummvm-rg350-879b5e4064686d9857b4e11e81dd224e16e1d6c2.tar.bz2 scummvm-rg350-879b5e4064686d9857b4e11e81dd224e16e1d6c2.zip |
workaround: manually add delay when showing image between levels in gob1 ega
svn-id: r21364
Diffstat (limited to 'engines/gob/gob.cpp')
-rw-r--r-- | engines/gob/gob.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index b1d8ea0783..58bf4252a8 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -64,8 +64,8 @@ struct GobGameSettings { static const GobGameSettings gob_games[] = { // Supplied by Florian Zeitz on scummvm-devel - {"gob1", "Gobliiins (DOS EGA)", GF_GOB1, "82aea70ef26f41fa963dfae270993e49"}, - {"gob1", "Gobliiins (DOS EGA)", GF_GOB1, "1f499458837008058b8ba6ae07057214"}, + {"gob1", "Gobliiins (DOS EGA)", GF_GOB1 | GF_EGA, "82aea70ef26f41fa963dfae270993e49"}, + {"gob1", "Gobliiins (DOS EGA)", GF_GOB1 | GF_EGA, "1f499458837008058b8ba6ae07057214"}, {"gob1", "Gobliiins (Windows)", GF_GOB1, "8a5e850c49d7cacdba5f5eb1fcc77b89"}, // Supplied by Theruler76 in bug report #1201233 |