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authorMax Horn2007-02-17 18:55:51 +0000
committerMax Horn2007-02-17 18:55:51 +0000
commitb8aeefaffb2ecdc9da5594a49cfba87a84e55d4e (patch)
tree4115d12166111ec170729e268f9161dd5b6b2009 /engines/gob/gob.cpp
parent7d5d6c2f91287a286a65fe652c62462dce9b2e62 (diff)
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Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
Diffstat (limited to 'engines/gob/gob.cpp')
-rw-r--r--engines/gob/gob.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index f1fcb47239..89a761dcdc 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -295,7 +295,7 @@ void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in
retSize = writeDataEndian(*out, buf, _global->_inter_variablesSizes + dataVar, size);
- out->flush();
+ out->finalize();
if (out->ioFailed() || (retSize != size))
warning("Can't write file \"%s\"", sName);
@@ -329,7 +329,7 @@ bool GobEngine::saveGame(int saveSlot, int16 dataVar, int32 size, int32 offset)
}
writeDataEndian(*out, _saveIndex + saveSlot * 40, _saveIndexSizes + saveSlot * 40, 40);
writeDataEndian(*out, varBuf, sizeBuf, size);
- out->flush();
+ out->finalize();
if (out->ioFailed()) {
warning("Can't save to slot %d", saveSlot);
return false;