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authorD G Turner2013-11-07 12:58:34 +0100
committerD G Turner2013-11-24 00:48:01 +0000
commitd77cf95a185a6c8f201f417d08f246727784f728 (patch)
tree7c4ca616132b6d3dc5ca86a9d889f020d444b0c0 /engines/gob/goblin_v1.cpp
parentaa947c9474ad83aa9315bc585d1f0b79060fee61 (diff)
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BUILD: Split engines.mk down to a single file per engine.
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine.
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