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authorSven Hesse2006-05-31 08:44:14 +0000
committerSven Hesse2006-05-31 08:44:14 +0000
commit05499f58dd2e79cae46bd4f250df946261bdac35 (patch)
tree20e9ab41a9e9039a85edc9ab891587f7b55a9534 /engines/gob/init.cpp
parent321acd2740936efeb85eb5b771cbfc86a3545e9b (diff)
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- Removed usage of OSystem::quit(), added a _quitRequested variable
- Fixed some leaks, unitialized memory and delete/delete[]-errors svn-id: r22790
Diffstat (limited to 'engines/gob/init.cpp')
-rw-r--r--engines/gob/init.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/gob/init.cpp b/engines/gob/init.cpp
index c411a2430f..8f0311b1fc 100644
--- a/engines/gob/init.cpp
+++ b/engines/gob/init.cpp
@@ -81,12 +81,10 @@ void Init::cleanup(void) {
_vm->_dataio->closeDataFile();
if (_vm->_global->_sprAllocated != 0)
- error("cleanup: Error! Allocated sprites left: %d",
- _vm->_global->_sprAllocated);
+ warning("cleanup: Allocated sprites left: %d", _vm->_global->_sprAllocated);
_vm->_snd->stopSound(0);
_vm->_util->keyboard_release();
- g_system->quit();
}
void Init::initGame(char *totName) {