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author | Sven Hesse | 2006-05-11 19:43:30 +0000 |
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committer | Sven Hesse | 2006-05-11 19:43:30 +0000 |
commit | 42e03bd70720643c0866abd7d6da50529d2c1f03 (patch) | |
tree | 80aff92316136cac1222ccf01782b5c58d4d7490 /engines/gob/init.cpp | |
parent | d6af07989df23219293cf6117e6cd0ae6a63e2e9 (diff) | |
download | scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.gz scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.bz2 scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.zip |
- Sound! Still a bit glitchy, though:
- Negative frequences?!? Maybe "SFX"?
- No sound for a small part of the intro
(there aren't any sndKeys covering that part either)
- A rythm-instrument (hi-hat?) in the titlemusic isn't played as one
- More differences in the drawing functions fleshed out
- Some of the goblin handling functions written
- More unnamed functions and variables, wheeee...
svn-id: r22410
Diffstat (limited to 'engines/gob/init.cpp')
-rw-r--r-- | engines/gob/init.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/init.cpp b/engines/gob/init.cpp index 1bfd0aadb5..c411a2430f 100644 --- a/engines/gob/init.cpp +++ b/engines/gob/init.cpp @@ -144,7 +144,7 @@ memBlocks = word ptr -2*/ _palDesc->unused2 = _vm->_draw->_unusedPalette2; _vm->_video->setFullPalette(_palDesc); - for (i = 0; i < 4; i++) + for (i = 0; i < 8; i++) _vm->_draw->_fonts[i] = 0; handle = _vm->_dataio->openData("intro.inf"); @@ -167,7 +167,7 @@ memBlocks = word ptr -2*/ infEnd = infBuf + _vm->_dataio->getDataSize("intro.inf"); for (i = 0; i < 4; i++, infPtr++) { - for (j = 0; *infPtr >= ' ' && infPtr != infEnd; + for (j = 0; infPtr < infEnd && *infPtr >= ' '; j++, infPtr++) buffer[j] = *infPtr; |