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authorJohannes Schickel2010-10-13 03:57:44 +0000
committerJohannes Schickel2010-10-13 03:57:44 +0000
commit75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch)
treef29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/gob/init_v3.cpp
parent48ee83b88957dab86bc763e9ef21a70179fa8679 (diff)
parente9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff)
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399
Diffstat (limited to 'engines/gob/init_v3.cpp')
-rw-r--r--engines/gob/init_v3.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/gob/init_v3.cpp b/engines/gob/init_v3.cpp
index 4a2379bad0..b3816c10e9 100644
--- a/engines/gob/init_v3.cpp
+++ b/engines/gob/init_v3.cpp
@@ -39,10 +39,11 @@ Init_v3::~Init_v3() {
}
void Init_v3::updateConfig() {
-// In the CD version of Goblins3, some texts are flagged 'subtitles'
-// incorrectly and therefore should be displayed in all cases.
+// In the CD and Windows version of Goblins3, some texts are flagged
+// 'subtitles' incorrectly and therefore should be displayed in all cases.
// The first obvious example is just after Death level.
- if ((_vm->getGameType() == kGameTypeGob3) && _vm->isCD())
+ if ((_vm->getGameType() == kGameTypeGob3) &&
+ (_vm->isCD() || (_vm->getPlatform() == Common::kPlatformWindows)))
_vm->_global->_doSubtitles = true;
}