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author | Sven Hesse | 2006-08-12 09:16:08 +0000 |
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committer | Sven Hesse | 2006-08-12 09:16:08 +0000 |
commit | 1c4715b71f79acede6b3758cfd16881bad14e23e (patch) | |
tree | cf69fad6a6ab92b973405b058f035f3c00223033 /engines/gob/inter_v1.cpp | |
parent | de9ba3adeec3a89a1155685d8e3fc589962f1d11 (diff) | |
download | scummvm-rg350-1c4715b71f79acede6b3758cfd16881bad14e23e.tar.gz scummvm-rg350-1c4715b71f79acede6b3758cfd16881bad14e23e.tar.bz2 scummvm-rg350-1c4715b71f79acede6b3758cfd16881bad14e23e.zip |
- Some more goblins-handling functions
- Fixed some mistakes I made in the Parse_v2 functions. Now the goblins
(finally) move. Also, the correct music is played in the first screen.
- Found the hook for the menu
- On freeing a sound slot, only stop the playing music if it's in the
slot to free
svn-id: r23700
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r-- | engines/gob/inter_v1.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index 2c25322f38..c9067f39b9 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -1806,6 +1806,7 @@ bool Inter_v1::o1_call(char &cmdCount, int16 &counter, int16 &retFlag) { bool Inter_v1::o1_callBool(char &cmdCount, int16 &counter, int16 &retFlag) { byte cmd; bool boolRes = evalBoolResult() != 0; + if (boolRes != 0) { if (counter == cmdCount && retFlag == 2) |