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authorSven Hesse2011-01-22 12:26:31 +0000
committerSven Hesse2011-01-22 12:26:31 +0000
commit7c14cf2b1bddaf4ec9403f49a1fc09ec750ee6c6 (patch)
tree3f5c1e5e76318a13b451d31471a2d7e0349e15b1 /engines/gob/inter_v1.cpp
parent477ae820fbccfe767b8d747d3441c45729f3aa94 (diff)
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GOB: Fix some of the live-video glitchyness
svn-id: r55421
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r--engines/gob/inter_v1.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index bbd972c459..6035f22d79 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -45,6 +45,7 @@
#include "gob/palanim.h"
#include "gob/scenery.h"
#include "gob/video.h"
+#include "gob/videoplayer.h"
#include "gob/sound/sound.h"
namespace Gob {
@@ -1189,8 +1190,10 @@ bool Inter_v1::o1_keyFunc(OpFuncParams &params) {
int16 key;
uint32 now;
- _vm->_draw->forceBlit();
- _vm->_video->retrace();
+ if (!_vm->_vidPlayer->isPlayingLive()) {
+ _vm->_draw->forceBlit();
+ _vm->_video->retrace();
+ }
cmd = _vm->_game->_script->readInt16();
animPalette();