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authorSven Hesse2007-04-16 05:05:35 +0000
committerSven Hesse2007-04-16 05:05:35 +0000
commitbdadeb13132f0965a1aba8deeb0608bf2fb57449 (patch)
tree97ecb6263477dd3545b7cc9921f18ec899f36bee /engines/gob/inter_v1.cpp
parentbd69261cf556e89e6c4fe9586673697818d352b4 (diff)
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Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part in Gob3 Amiga
svn-id: r26523
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r--engines/gob/inter_v1.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index b1bf04045f..5ac605e301 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -1656,6 +1656,7 @@ bool Inter_v1::o1_keyFunc(OpFuncParams &params) {
break;
case 1:
+ _vm->_util->forceMouseUp(true);
key = _vm->_game->checkKeys(&_vm->_global->_inter_mouseX,
&_vm->_global->_inter_mouseY, &_vm->_game->_mouseButtons, 0);
storeKey(key);