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author | Sven Hesse | 2007-04-16 05:05:35 +0000 |
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committer | Sven Hesse | 2007-04-16 05:05:35 +0000 |
commit | bdadeb13132f0965a1aba8deeb0608bf2fb57449 (patch) | |
tree | 97ecb6263477dd3545b7cc9921f18ec899f36bee /engines/gob/inter_v1.cpp | |
parent | bd69261cf556e89e6c4fe9586673697818d352b4 (diff) | |
download | scummvm-rg350-bdadeb13132f0965a1aba8deeb0608bf2fb57449.tar.gz scummvm-rg350-bdadeb13132f0965a1aba8deeb0608bf2fb57449.tar.bz2 scummvm-rg350-bdadeb13132f0965a1aba8deeb0608bf2fb57449.zip |
Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part in Gob3 Amiga
svn-id: r26523
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r-- | engines/gob/inter_v1.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index b1bf04045f..5ac605e301 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -1656,6 +1656,7 @@ bool Inter_v1::o1_keyFunc(OpFuncParams ¶ms) { break; case 1: + _vm->_util->forceMouseUp(true); key = _vm->_game->checkKeys(&_vm->_global->_inter_mouseX, &_vm->_global->_inter_mouseY, &_vm->_game->_mouseButtons, 0); storeKey(key); |