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author | Sven Hesse | 2007-01-30 22:19:55 +0000 |
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committer | Sven Hesse | 2007-01-30 22:19:55 +0000 |
commit | cb8378065d2831fa1512dfce138cc0039eff98fb (patch) | |
tree | 8a2f720ee83cf583284c2721d6150959b3a8f7f1 /engines/gob/inter_v1.cpp | |
parent | b4bebad6f0c3ab23b6992575c9fee88ace8f49d2 (diff) | |
download | scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.tar.gz scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.tar.bz2 scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.zip |
- Changed _soundFlags and implemented "compositions"
- Changed Snd to be a permanent audiostream, to have better control over stopping, looping and compositions
- Some clean-up
svn-id: r25292
Diffstat (limited to 'engines/gob/inter_v1.cpp')
-rw-r--r-- | engines/gob/inter_v1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp index 408dcd481c..788f9a0f2a 100644 --- a/engines/gob/inter_v1.cpp +++ b/engines/gob/inter_v1.cpp @@ -1205,7 +1205,7 @@ bool Inter_v1::o1_playComposition(char &cmdCount, int16 &counter, int16 &retFlag for (i = 0; i < 50; i++) composition[i] = (int16)VAR_OFFSET(dataVar + i * 4); - _vm->_snd->playComposition(_vm->_game->_soundSamples, composition, freqVal); + _vm->_snd->playComposition(composition, freqVal); return false; } |