aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/map_v1.cpp
diff options
context:
space:
mode:
authorMatthew Hoops2010-02-05 04:16:12 +0000
committerMatthew Hoops2010-02-05 04:16:12 +0000
commit3b6f6bfbd84dbdd6f3a134ecce470835bc6ba446 (patch)
tree1e9d9ed155dd50bd84be8f71554f5c9ff83d3b99 /engines/gob/map_v1.cpp
parent19d3f5ad9b9af7b1f03db35ca97aefef9010acf4 (diff)
downloadscummvm-rg350-3b6f6bfbd84dbdd6f3a134ecce470835bc6ba446.tar.gz
scummvm-rg350-3b6f6bfbd84dbdd6f3a134ecce470835bc6ba446.tar.bz2
scummvm-rg350-3b6f6bfbd84dbdd6f3a134ecce470835bc6ba446.zip
SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480).
svn-id: r47895
Diffstat (limited to 'engines/gob/map_v1.cpp')
0 files changed, 0 insertions, 0 deletions