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authorSven Hesse2007-08-13 14:04:50 +0000
committerSven Hesse2007-08-13 14:04:50 +0000
commit5bacb6edeef0dac09b5e5b2ac41a6a332f78cee7 (patch)
treec0c0bf36cd4175da5ce3bc3058ce0e21a97491f5 /engines/gob/map_v4.cpp
parent32164654a6a4c9ddbb70c65371c1e762056511e6 (diff)
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Woodruff is now controllable
svn-id: r28591
Diffstat (limited to 'engines/gob/map_v4.cpp')
-rw-r--r--engines/gob/map_v4.cpp158
1 files changed, 158 insertions, 0 deletions
diff --git a/engines/gob/map_v4.cpp b/engines/gob/map_v4.cpp
new file mode 100644
index 0000000000..fb398ecbaf
--- /dev/null
+++ b/engines/gob/map_v4.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/stream.h"
+
+#include "gob/gob.h"
+#include "gob/map.h"
+#include "gob/global.h"
+#include "gob/goblin.h"
+#include "gob/inter.h"
+#include "gob/game.h"
+#include "gob/parse.h"
+#include "gob/mult.h"
+
+namespace Gob {
+
+Map_v4::Map_v4(GobEngine *vm) : Map_v2(vm) {
+}
+
+Map_v4::~Map_v4() {
+}
+
+void Map_v4::loadMapObjects(const char *avjFile) {
+ uint8 wayPointsCount;
+ int16 var;
+ int16 id;
+ int16 mapWidth, mapHeight;
+ int16 tmp;
+ byte *variables;
+ byte *extData;
+ uint32 tmpPos;
+ uint32 passPos;
+
+ var = _vm->_parse->parseVarIndex();
+ variables = _vm->_global->_inter_variables + var;
+
+ id = _vm->_inter->load16();
+
+ if (((uint16) id) >= 65520) {
+ warning("Woodruff Stub: loadMapObjects ID >= 65520");
+ return;
+ } else if (id == -1) {
+ _passMap = (int8 *)(_vm->_global->_inter_variables + var);
+ return;
+ }
+
+ extData = _vm->_game->loadExtData(id, 0, 0);
+ Common::MemoryReadStream mapData(extData, 4294967295U);
+
+ _widthByte = mapData.readByte();
+ if (_widthByte == 4) {
+ _screenWidth = 640;
+ _screenHeight = 400;
+ } else if (_widthByte == 3) {
+ _screenWidth = 640;
+ _screenHeight = 200;
+ } else {
+ _screenWidth = 320;
+ _screenHeight = 200;
+ }
+
+ _wayPointsCount = mapData.readByte();
+ _tilesWidth = mapData.readSint16LE();
+ _tilesHeight = mapData.readSint16LE();
+
+ _bigTiles = !(_tilesHeight & 0xFF00);
+ _tilesHeight &= 0xFF;
+
+ if (_widthByte == 4) {
+ _screenWidth = mapData.readSint16LE();
+ _screenHeight = mapData.readSint16LE();
+ }
+
+ _mapWidth = _screenWidth / _tilesWidth;
+ _mapHeight = _screenHeight / _tilesHeight;
+
+ passPos = mapData.pos();
+ mapData.skip(_mapWidth * _mapHeight);
+
+ if (*extData == 1)
+ wayPointsCount = _wayPointsCount = 40;
+ else
+ wayPointsCount = _wayPointsCount == 0 ? 1 : _wayPointsCount;
+
+ delete[] _wayPoints;
+ _wayPoints = new Point[wayPointsCount];
+ for (int i = 0; i < _wayPointsCount; i++) {
+ _wayPoints[i].x = mapData.readSByte();
+ _wayPoints[i].y = mapData.readSByte();
+ _wayPoints[i].notWalkable = mapData.readSByte();
+ }
+
+ if (_widthByte == 4)
+ _mapWidth = (int16) READ_VARO_UINT16(68);
+
+ _passWidth = _mapWidth;
+
+ // In the original asm, this writes byte-wise into the variables-array
+ tmpPos = mapData.pos();
+ mapData.seek(passPos);
+ if (variables != _vm->_global->_inter_variables) {
+ byte *sizes;
+
+ _passMap = (int8 *) variables;
+ mapHeight = _screenHeight / _tilesHeight;
+ mapWidth = _screenWidth / _tilesWidth;
+ sizes = _vm->_global->_inter_variablesSizes +
+ (((byte *) _passMap) - _vm->_global->_inter_variables);
+ for (int i = 0; i < mapHeight; i++) {
+ for (int j = 0; j < mapWidth; j++)
+ setPass(j, i, mapData.readSByte());
+ memset(sizes + i * _passWidth, 0, mapWidth);
+ }
+ }
+ mapData.seek(tmpPos);
+
+ tmp = mapData.readSint16LE();
+ mapData.skip(tmp * 14);
+ tmp = mapData.readSint16LE();
+ mapData.skip(tmp * 14 + 28);
+ tmp = mapData.readSint16LE();
+ mapData.skip(tmp * 14);
+
+ _vm->_goblin->_gobsCount = tmp;
+ for (int i = 0; i < _vm->_goblin->_gobsCount; i++)
+ loadGoblinStates(mapData, i);
+
+ _vm->_goblin->_soundSlotsCount = _vm->_inter->load16();
+ for (int i = 0; i < _vm->_goblin->_soundSlotsCount; i++)
+ _vm->_goblin->_soundSlots[i] = _vm->_inter->loadSound(1);
+
+ delete[] extData;
+}
+
+} // End of namespace Gob