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author | Sven Hesse | 2011-09-14 20:43:06 +0200 |
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committer | Sven Hesse | 2011-09-14 20:43:06 +0200 |
commit | c6bb05594122e58ab92fc04544e1fbebfe48580f (patch) | |
tree | 8cb7587fde9a7deef98d939850ee7a1488414fb2 /engines/gob/minigames/geisha/diving.h | |
parent | 6c259c5d66415e1c36640ae00ff38fa93a3e432f (diff) | |
download | scummvm-rg350-c6bb05594122e58ab92fc04544e1fbebfe48580f.tar.gz scummvm-rg350-c6bb05594122e58ab92fc04544e1fbebfe48580f.tar.bz2 scummvm-rg350-c6bb05594122e58ab92fc04544e1fbebfe48580f.zip |
GOB: Play the shooting sound in the Diving minigame
Diffstat (limited to 'engines/gob/minigames/geisha/diving.h')
-rw-r--r-- | engines/gob/minigames/geisha/diving.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/gob/minigames/geisha/diving.h b/engines/gob/minigames/geisha/diving.h index dd0773a9c4..e2f5dd428f 100644 --- a/engines/gob/minigames/geisha/diving.h +++ b/engines/gob/minigames/geisha/diving.h @@ -25,6 +25,8 @@ #include "common/system.h" +#include "gob/sound/sounddesc.h" + namespace Gob { class GobEngine; @@ -77,6 +79,12 @@ private: uint8 _currentShot; + SoundDesc _soundShoot; + SoundDesc _soundBreathe; + SoundDesc _soundWhitePearl; + SoundDesc _soundBlackPearl; + + void init(); void deinit(); |