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authorSven Hesse2011-09-14 20:43:06 +0200
committerSven Hesse2011-09-14 20:43:06 +0200
commitc6bb05594122e58ab92fc04544e1fbebfe48580f (patch)
tree8cb7587fde9a7deef98d939850ee7a1488414fb2 /engines/gob/minigames/geisha/diving.h
parent6c259c5d66415e1c36640ae00ff38fa93a3e432f (diff)
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GOB: Play the shooting sound in the Diving minigame
Diffstat (limited to 'engines/gob/minigames/geisha/diving.h')
-rw-r--r--engines/gob/minigames/geisha/diving.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/gob/minigames/geisha/diving.h b/engines/gob/minigames/geisha/diving.h
index dd0773a9c4..e2f5dd428f 100644
--- a/engines/gob/minigames/geisha/diving.h
+++ b/engines/gob/minigames/geisha/diving.h
@@ -25,6 +25,8 @@
#include "common/system.h"
+#include "gob/sound/sounddesc.h"
+
namespace Gob {
class GobEngine;
@@ -77,6 +79,12 @@ private:
uint8 _currentShot;
+ SoundDesc _soundShoot;
+ SoundDesc _soundBreathe;
+ SoundDesc _soundWhitePearl;
+ SoundDesc _soundBlackPearl;
+
+
void init();
void deinit();