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author | Sven Hesse | 2012-01-28 23:05:05 +0100 |
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committer | Sven Hesse | 2012-01-28 23:29:47 +0100 |
commit | caeae1a7d66843823a31bb99e081da0165a18a22 (patch) | |
tree | e54ba03ebb07c1f9a1e5134adbb8efc2dd258a7e /engines/gob/minigames/geisha/diving.h | |
parent | 1eb7c7507bce6bbad0eb8eb2badd6492320a5908 (diff) | |
download | scummvm-rg350-caeae1a7d66843823a31bb99e081da0165a18a22.tar.gz scummvm-rg350-caeae1a7d66843823a31bb99e081da0165a18a22.tar.bz2 scummvm-rg350-caeae1a7d66843823a31bb99e081da0165a18a22.zip |
GOB: Pick the pearl at the right frame of the animation
And make the pearl picking a bit less...picky.
Diffstat (limited to 'engines/gob/minigames/geisha/diving.h')
-rw-r--r-- | engines/gob/minigames/geisha/diving.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/minigames/geisha/diving.h b/engines/gob/minigames/geisha/diving.h index 5db1b8199a..65ae06ec3e 100644 --- a/engines/gob/minigames/geisha/diving.h +++ b/engines/gob/minigames/geisha/diving.h @@ -101,6 +101,7 @@ private: struct ManagedPearl { ANIObject *pearl; + bool picked; bool black; }; |