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authorSven Hesse2012-06-06 19:03:23 +0200
committerSven Hesse2012-06-06 19:03:23 +0200
commit5913b9b839edc2a2bb6caecaee3336bd4de5a673 (patch)
tree7c87b7d088e96a986405302ca0c560c1d3da22a7 /engines/gob/minigames/geisha/penetration.h
parent78c9c72691957ea8c6ed823b76b67a1c0e1d9a93 (diff)
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GOB: Draw info texts in Penetration
The German strings have been changed from the original, to fix the horribly broken German. Someone should probably check the Italian and Spanish strings too.
Diffstat (limited to 'engines/gob/minigames/geisha/penetration.h')
-rw-r--r--engines/gob/minigames/geisha/penetration.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/gob/minigames/geisha/penetration.h b/engines/gob/minigames/geisha/penetration.h
index f19e186d82..3f03bfaf38 100644
--- a/engines/gob/minigames/geisha/penetration.h
+++ b/engines/gob/minigames/geisha/penetration.h
@@ -141,6 +141,9 @@ private:
void setPalette();
void fadeIn();
+ void drawFloorText();
+ void drawEndText();
+
void updateAnims();
int16 checkInput(int16 &mouseX, int16 &mouseY, MouseButtons &mouseButtons);
@@ -162,6 +165,8 @@ private:
bool isDead() const;
bool hasWon() const;
+
+ int getLanguage() const;
};
} // End of namespace Geisha