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author | Sven Hesse | 2012-06-16 15:23:31 +0200 |
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committer | Sven Hesse | 2012-06-16 15:23:31 +0200 |
commit | 026ef70b87f4b85476cb6a3d74ffb9170a170718 (patch) | |
tree | 698e6e6b5e77ae5e58b2b2852478352e276697f5 /engines/gob/module.mk | |
parent | 6d01b517550d161b45cbebba077bb9f7bbbc99f2 (diff) | |
download | scummvm-rg350-026ef70b87f4b85476cb6a3d74ffb9170a170718.tar.gz scummvm-rg350-026ef70b87f4b85476cb6a3d74ffb9170a170718.tar.bz2 scummvm-rg350-026ef70b87f4b85476cb6a3d74ffb9170a170718.zip |
GOB: Add a SaveLoad class for AJ's World
Only contains a temp sprite handler ("menu.inf") for now.
This fixes the graphical glitch after clicking on the cloud.
Diffstat (limited to 'engines/gob/module.mk')
-rw-r--r-- | engines/gob/module.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/gob/module.mk b/engines/gob/module.mk index 20214ea940..2249f44852 100644 --- a/engines/gob/module.mk +++ b/engines/gob/module.mk @@ -94,6 +94,7 @@ MODULE_OBJS := \ save/saveload_v7.o \ save/saveload_geisha.o \ save/saveload_fascin.o \ + save/saveload_ajworld.o \ save/saveload_inca2.o \ save/saveload_playtoons.o \ save/saveconverter.o \ |