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author | Sven Hesse | 2006-05-11 19:43:30 +0000 |
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committer | Sven Hesse | 2006-05-11 19:43:30 +0000 |
commit | 42e03bd70720643c0866abd7d6da50529d2c1f03 (patch) | |
tree | 80aff92316136cac1222ccf01782b5c58d4d7490 /engines/gob/mult.cpp | |
parent | d6af07989df23219293cf6117e6cd0ae6a63e2e9 (diff) | |
download | scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.gz scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.bz2 scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.zip |
- Sound! Still a bit glitchy, though:
- Negative frequences?!? Maybe "SFX"?
- No sound for a small part of the intro
(there aren't any sndKeys covering that part either)
- A rythm-instrument (hi-hat?) in the titlemusic isn't played as one
- More differences in the drawing functions fleshed out
- Some of the goblin handling functions written
- More unnamed functions and variables, wheeee...
svn-id: r22410
Diffstat (limited to 'engines/gob/mult.cpp')
-rw-r--r-- | engines/gob/mult.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp index 0ad2fb5b50..3960cb2b6a 100644 --- a/engines/gob/mult.cpp +++ b/engines/gob/mult.cpp @@ -120,8 +120,12 @@ Mult::Mult(GobEngine *vm) : _vm(vm) { } _orderArray = 0; - warning("GOB2 Stub! _word_2CC88"); - _word_2CC88 = -1; + warning("GOB2 Stub! _word_2F2B1, _word_2F2AF, _word_2CC86, _word_2F22A, _word_2CC84"); + _word_2F2B1 = 0; + _word_2F2AF = 0; + _word_2CC86 = 0; + _word_2F22A = 0; + _word_2CC84 = 0; } void Mult::interGetObjAnimSize(void) { |