aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/mult.cpp
diff options
context:
space:
mode:
authorSven Hesse2006-05-11 19:43:30 +0000
committerSven Hesse2006-05-11 19:43:30 +0000
commit42e03bd70720643c0866abd7d6da50529d2c1f03 (patch)
tree80aff92316136cac1222ccf01782b5c58d4d7490 /engines/gob/mult.cpp
parentd6af07989df23219293cf6117e6cd0ae6a63e2e9 (diff)
downloadscummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.gz
scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.tar.bz2
scummvm-rg350-42e03bd70720643c0866abd7d6da50529d2c1f03.zip
- Sound! Still a bit glitchy, though:
- Negative frequences?!? Maybe "SFX"? - No sound for a small part of the intro (there aren't any sndKeys covering that part either) - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one - More differences in the drawing functions fleshed out - Some of the goblin handling functions written - More unnamed functions and variables, wheeee... svn-id: r22410
Diffstat (limited to 'engines/gob/mult.cpp')
-rw-r--r--engines/gob/mult.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp
index 0ad2fb5b50..3960cb2b6a 100644
--- a/engines/gob/mult.cpp
+++ b/engines/gob/mult.cpp
@@ -120,8 +120,12 @@ Mult::Mult(GobEngine *vm) : _vm(vm) {
}
_orderArray = 0;
- warning("GOB2 Stub! _word_2CC88");
- _word_2CC88 = -1;
+ warning("GOB2 Stub! _word_2F2B1, _word_2F2AF, _word_2CC86, _word_2F22A, _word_2CC84");
+ _word_2F2B1 = 0;
+ _word_2F2AF = 0;
+ _word_2CC86 = 0;
+ _word_2F22A = 0;
+ _word_2CC84 = 0;
}
void Mult::interGetObjAnimSize(void) {