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authorChristopher Page2008-07-09 02:27:05 +0000
committerChristopher Page2008-07-09 02:27:05 +0000
commite808cdf7a08d641389ecc81063b3b1016c7bc8cf (patch)
treedd21fa0f4b624d426675820b318aa3e41707c3ca /engines/gob/mult.cpp
parentb8fe71e7a12e60f0c19fa86da83f270dc09e14fd (diff)
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Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
svn-id: r32971
Diffstat (limited to 'engines/gob/mult.cpp')
-rw-r--r--engines/gob/mult.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/mult.cpp b/engines/gob/mult.cpp
index 2916e246a0..d11600cc08 100644
--- a/engines/gob/mult.cpp
+++ b/engines/gob/mult.cpp
@@ -198,7 +198,7 @@ void Mult::playMult(int16 startFrame, int16 endFrame, char checkEscape,
_frame++;
_vm->_util->waitEndFrame();
- } while (!stop && !stopNoClear && !g_system->getEventManager()->shouldQuit());
+ } while (!stop && !stopNoClear && !_vm->quit());
if (!stopNoClear) {
if (_animDataAllocated) {