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author | Sven Hesse | 2007-01-30 22:19:55 +0000 |
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committer | Sven Hesse | 2007-01-30 22:19:55 +0000 |
commit | cb8378065d2831fa1512dfce138cc0039eff98fb (patch) | |
tree | 8a2f720ee83cf583284c2721d6150959b3a8f7f1 /engines/gob/mult_v2.cpp | |
parent | b4bebad6f0c3ab23b6992575c9fee88ace8f49d2 (diff) | |
download | scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.tar.gz scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.tar.bz2 scummvm-rg350-cb8378065d2831fa1512dfce138cc0039eff98fb.zip |
- Changed _soundFlags and implemented "compositions"
- Changed Snd to be a permanent audiostream, to have better control over stopping, looping and compositions
- Some clean-up
svn-id: r25292
Diffstat (limited to 'engines/gob/mult_v2.cpp')
-rw-r--r-- | engines/gob/mult_v2.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp index 2d53f893f2..c082859204 100644 --- a/engines/gob/mult_v2.cpp +++ b/engines/gob/mult_v2.cpp @@ -522,7 +522,6 @@ void Mult_v2::playMult(int16 startFrame, int16 endFrame, char checkEscape, stop = doFadeAnim(stop); stop = doSoundAnim(stop, _frame); - _vm->_snd->loopSounds(); if (_frame >= endFrame) stopNoClear = 1; |