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authorSven Hesse2012-06-28 22:54:05 +0200
committerSven Hesse2012-07-30 01:44:42 +0200
commit4fc3a88c5f0b053323aeaeac658dafb8e4606662 (patch)
tree0889eb2314c738f713ea2075d06a162bfed70797 /engines/gob/pregob
parent83896dea3edc3bcfb1e414b61644c7ca266e1cce (diff)
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GOB: Add support for different methods of handling Endianness
The Once Upon A Time games handle endianness different in ANI, DEC and RXY files than Geisha does. We need to support both approaches.
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