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author | Sven Hesse | 2011-09-01 13:58:45 +0200 |
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committer | Sven Hesse | 2011-09-03 18:00:09 +0200 |
commit | 2985f118b802d231aa5ec328c8b61e1419c14e48 (patch) | |
tree | edb1d209ecf748c2893178f5e82a11c66d76caed /engines/gob/rxyfile.h | |
parent | 44b83551aa1d6aee8e6e9a643bfade93d1aa5fef (diff) | |
download | scummvm-rg350-2985f118b802d231aa5ec328c8b61e1419c14e48.tar.gz scummvm-rg350-2985f118b802d231aa5ec328c8b61e1419c14e48.tar.bz2 scummvm-rg350-2985f118b802d231aa5ec328c8b61e1419c14e48.zip |
GOB: Add class RXYFile
Handles RXY files, containing relative sprite coordinates.
Used in hardcoded "actiony" parts of gob games, like
Geisha's minigames.
Diffstat (limited to 'engines/gob/rxyfile.h')
-rw-r--r-- | engines/gob/rxyfile.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/gob/rxyfile.h b/engines/gob/rxyfile.h new file mode 100644 index 0000000000..828f8b73c7 --- /dev/null +++ b/engines/gob/rxyfile.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GOB_RXYFILE_H +#define GOB_RXYFILE_H + +#include "common/system.h" +#include "common/array.h" + +namespace Common { + class SeekableReadStream; +} + +namespace Gob { + +/** A RXY file, containing relative sprite coordinates. + * + * Used in hardcoded "actiony" parts of gob games. + */ +class RXYFile { +public: + struct Coordinates { + uint16 left; + uint16 top; + uint16 right; + uint16 bottom; + }; + + RXYFile(Common::SeekableReadStream &rxy); + ~RXYFile(); + + uint size() const; + + uint16 getWidth () const; + uint16 getHeight() const; + + uint16 getRealCount() const; + + const Coordinates &operator[](uint i) const; + +private: + typedef Common::Array<Coordinates> CoordArray; + + CoordArray _coords; + + uint16 _realCount; + + uint16 _width; + uint16 _height; + + + void load(Common::SeekableReadStream &rxy); +}; + +} // End of namespace Gob + +#endif // GOB_RXYFILE_H |