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authorjohndoe1232011-07-03 19:26:27 +0000
committerWillem Jan Palenstijn2013-05-08 20:30:58 +0200
commit1285b37b321850a3584ce1bbdba58462e0b8fbe3 (patch)
tree9a9afbfc48564cae64a7f84215b2a9f0526c3017 /engines/gob/save
parent44ab81eab83189bfa0693fca564543227d423799 (diff)
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NEVERHOOD: Start with the Background and DirtyBackground classes
- Also make related changes in other code - Call the game module's draw method in the main loop - Add some more debug output in resource load functions
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