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authorSven Hesse2011-01-21 13:29:23 +0000
committerSven Hesse2011-01-21 13:29:23 +0000
commite95254ffa5d1de2b640a5357fe7067deee19f311 (patch)
tree5e9e374c53b81f636afe635d253ec8e6cb7b747f /engines/gob/save
parent8b3f2955a458ea9c677491a4e41f9fc95c806b8d (diff)
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GOB: Urban: Fix loading/saving in the Cemetary/Lab screens
svn-id: r55375
Diffstat (limited to 'engines/gob/save')
-rw-r--r--engines/gob/save/saveload.h36
-rw-r--r--engines/gob/save/saveload_v6.cpp340
2 files changed, 335 insertions, 41 deletions
diff --git a/engines/gob/save/saveload.h b/engines/gob/save/saveload.h
index af1c323723..29f73928ef 100644
--- a/engines/gob/save/saveload.h
+++ b/engines/gob/save/saveload.h
@@ -615,6 +615,10 @@ protected:
bool load(int16 dataVar, int32 size, int32 offset);
bool save(int16 dataVar, int32 size, int32 offset);
+ uint8 getExtraID(int slot);
+ bool loadExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset);
+ bool saveExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset);
+
private:
/** Slot file construction. */
class File : public SlotFileIndexed {
@@ -631,9 +635,17 @@ protected:
File *_slotFile;
+ SaveReader *_reader;
+ SaveWriter *_writer;
+
+ bool _hasExtra;
+
void buildIndex(byte *buffer) const;
void refreshProps();
+
+ bool createReader(int slot);
+ bool createWriter(int slot);
};
/** Handles the autosave. */
@@ -674,11 +686,29 @@ protected:
byte *_data;
};
+ class ExtraHandler : public SaveHandler {
+ public:
+ ExtraHandler(GobEngine *vm, GameHandler &game, uint8 id, int slot);
+ ~ExtraHandler();
+
+ int32 getSize();
+ bool load(int16 dataVar, int32 size, int32 offset);
+ bool save(int16 dataVar, int32 size, int32 offset);
+
+ private:
+ uint8 _id;
+ int _slot;
+
+ TempHandler *_tmp;
+ GameHandler *_game;
+ };
+
static SaveFile _saveFiles[];
- GameHandler *_gameHandler;
- AutoHandler *_autoHandler;
- TempHandler *_tmpHandler[2];
+ GameHandler *_gameHandler;
+ AutoHandler *_autoHandler;
+ TempHandler *_tmpHandler[2];
+ ExtraHandler *_extraHandler[120];
SaveHandler *getHandler(const char *fileName) const;
const char *getDescription(const char *fileName) const;
diff --git a/engines/gob/save/saveload_v6.cpp b/engines/gob/save/saveload_v6.cpp
index 9a439fbf4c..eb34b6ef2b 100644
--- a/engines/gob/save/saveload_v6.cpp
+++ b/engines/gob/save/saveload_v6.cpp
@@ -39,7 +39,127 @@ SaveLoad_v6::SaveFile SaveLoad_v6::_saveFiles[] = {
{"fenetre.txt", kSaveModeIgnore, 0, 0},
{ "music.txt", kSaveModeIgnore, 0, 0},
{ "cata2.inf", kSaveModeSave, 0, "temp save"},
- { "cata3.inf", kSaveModeSave, 0, "temp save"}
+ { "cata3.inf", kSaveModeSave, 0, "temp save"},
+ { "cata2.000", kSaveModeSave, 0, "extra save"}, // Slot 00
+ { "cata2.001", kSaveModeSave, 0, "extra save"}, // Slot 01
+ { "cata2.002", kSaveModeSave, 0, "extra save"}, // Slot 02
+ { "cata2.003", kSaveModeSave, 0, "extra save"}, // Slot 03
+ { "cata2.004", kSaveModeSave, 0, "extra save"}, // Slot 04
+ { "cata2.005", kSaveModeSave, 0, "extra save"}, // Slot 05
+ { "cata2.006", kSaveModeSave, 0, "extra save"}, // Slot 06
+ { "cata2.007", kSaveModeSave, 0, "extra save"}, // Slot 07
+ { "cata2.008", kSaveModeSave, 0, "extra save"}, // Slot 08
+ { "cata2.009", kSaveModeSave, 0, "extra save"}, // Slot 09
+ { "cata2.010", kSaveModeSave, 0, "extra save"}, // Slot 10
+ { "cata2.011", kSaveModeSave, 0, "extra save"}, // Slot 11
+ { "cata2.012", kSaveModeSave, 0, "extra save"}, // Slot 12
+ { "cata2.013", kSaveModeSave, 0, "extra save"}, // Slot 13
+ { "cata2.014", kSaveModeSave, 0, "extra save"}, // Slot 14
+ { "cata2.015", kSaveModeSave, 0, "extra save"}, // Slot 15
+ { "cata2.016", kSaveModeSave, 0, "extra save"}, // Slot 16
+ { "cata2.017", kSaveModeSave, 0, "extra save"}, // Slot 17
+ { "cata2.018", kSaveModeSave, 0, "extra save"}, // Slot 18
+ { "cata2.019", kSaveModeSave, 0, "extra save"}, // Slot 19
+ { "cata2.020", kSaveModeSave, 0, "extra save"}, // Slot 20
+ { "cata2.021", kSaveModeSave, 0, "extra save"}, // Slot 21
+ { "cata2.022", kSaveModeSave, 0, "extra save"}, // Slot 22
+ { "cata2.023", kSaveModeSave, 0, "extra save"}, // Slot 23
+ { "cata2.024", kSaveModeSave, 0, "extra save"}, // Slot 24
+ { "cata2.025", kSaveModeSave, 0, "extra save"}, // Slot 25
+ { "cata2.026", kSaveModeSave, 0, "extra save"}, // Slot 26
+ { "cata2.027", kSaveModeSave, 0, "extra save"}, // Slot 27
+ { "cata2.028", kSaveModeSave, 0, "extra save"}, // Slot 28
+ { "cata2.029", kSaveModeSave, 0, "extra save"}, // Slot 29
+ { "cata2.030", kSaveModeSave, 0, "extra save"}, // Slot 30
+ { "cata2.031", kSaveModeSave, 0, "extra save"}, // Slot 31
+ { "cata2.032", kSaveModeSave, 0, "extra save"}, // Slot 32
+ { "cata2.033", kSaveModeSave, 0, "extra save"}, // Slot 33
+ { "cata2.034", kSaveModeSave, 0, "extra save"}, // Slot 34
+ { "cata2.035", kSaveModeSave, 0, "extra save"}, // Slot 35
+ { "cata2.036", kSaveModeSave, 0, "extra save"}, // Slot 36
+ { "cata2.037", kSaveModeSave, 0, "extra save"}, // Slot 37
+ { "cata2.038", kSaveModeSave, 0, "extra save"}, // Slot 38
+ { "cata2.039", kSaveModeSave, 0, "extra save"}, // Slot 39
+ { "cata2.040", kSaveModeSave, 0, "extra save"}, // Slot 40
+ { "cata2.041", kSaveModeSave, 0, "extra save"}, // Slot 41
+ { "cata2.042", kSaveModeSave, 0, "extra save"}, // Slot 42
+ { "cata2.043", kSaveModeSave, 0, "extra save"}, // Slot 43
+ { "cata2.044", kSaveModeSave, 0, "extra save"}, // Slot 44
+ { "cata2.045", kSaveModeSave, 0, "extra save"}, // Slot 45
+ { "cata2.046", kSaveModeSave, 0, "extra save"}, // Slot 46
+ { "cata2.047", kSaveModeSave, 0, "extra save"}, // Slot 47
+ { "cata2.048", kSaveModeSave, 0, "extra save"}, // Slot 48
+ { "cata2.049", kSaveModeSave, 0, "extra save"}, // Slot 49
+ { "cata2.050", kSaveModeSave, 0, "extra save"}, // Slot 50
+ { "cata2.051", kSaveModeSave, 0, "extra save"}, // Slot 51
+ { "cata2.052", kSaveModeSave, 0, "extra save"}, // Slot 52
+ { "cata2.053", kSaveModeSave, 0, "extra save"}, // Slot 53
+ { "cata2.054", kSaveModeSave, 0, "extra save"}, // Slot 54
+ { "cata2.055", kSaveModeSave, 0, "extra save"}, // Slot 55
+ { "cata2.056", kSaveModeSave, 0, "extra save"}, // Slot 56
+ { "cata2.057", kSaveModeSave, 0, "extra save"}, // Slot 57
+ { "cata2.058", kSaveModeSave, 0, "extra save"}, // Slot 58
+ { "cata2.059", kSaveModeSave, 0, "extra save"}, // Slot 59
+ { "cata3.000", kSaveModeSave, 0, "extra save"}, // Slot 00
+ { "cata3.001", kSaveModeSave, 0, "extra save"}, // Slot 01
+ { "cata3.002", kSaveModeSave, 0, "extra save"}, // Slot 02
+ { "cata3.003", kSaveModeSave, 0, "extra save"}, // Slot 03
+ { "cata3.004", kSaveModeSave, 0, "extra save"}, // Slot 04
+ { "cata3.005", kSaveModeSave, 0, "extra save"}, // Slot 05
+ { "cata3.006", kSaveModeSave, 0, "extra save"}, // Slot 06
+ { "cata3.007", kSaveModeSave, 0, "extra save"}, // Slot 07
+ { "cata3.008", kSaveModeSave, 0, "extra save"}, // Slot 08
+ { "cata3.009", kSaveModeSave, 0, "extra save"}, // Slot 09
+ { "cata3.010", kSaveModeSave, 0, "extra save"}, // Slot 10
+ { "cata3.011", kSaveModeSave, 0, "extra save"}, // Slot 11
+ { "cata3.012", kSaveModeSave, 0, "extra save"}, // Slot 12
+ { "cata3.013", kSaveModeSave, 0, "extra save"}, // Slot 13
+ { "cata3.014", kSaveModeSave, 0, "extra save"}, // Slot 14
+ { "cata3.015", kSaveModeSave, 0, "extra save"}, // Slot 15
+ { "cata3.016", kSaveModeSave, 0, "extra save"}, // Slot 16
+ { "cata3.017", kSaveModeSave, 0, "extra save"}, // Slot 17
+ { "cata3.018", kSaveModeSave, 0, "extra save"}, // Slot 18
+ { "cata3.019", kSaveModeSave, 0, "extra save"}, // Slot 19
+ { "cata3.020", kSaveModeSave, 0, "extra save"}, // Slot 20
+ { "cata3.021", kSaveModeSave, 0, "extra save"}, // Slot 21
+ { "cata3.022", kSaveModeSave, 0, "extra save"}, // Slot 22
+ { "cata3.023", kSaveModeSave, 0, "extra save"}, // Slot 23
+ { "cata3.024", kSaveModeSave, 0, "extra save"}, // Slot 24
+ { "cata3.025", kSaveModeSave, 0, "extra save"}, // Slot 25
+ { "cata3.026", kSaveModeSave, 0, "extra save"}, // Slot 26
+ { "cata3.027", kSaveModeSave, 0, "extra save"}, // Slot 27
+ { "cata3.028", kSaveModeSave, 0, "extra save"}, // Slot 28
+ { "cata3.029", kSaveModeSave, 0, "extra save"}, // Slot 29
+ { "cata3.030", kSaveModeSave, 0, "extra save"}, // Slot 30
+ { "cata3.031", kSaveModeSave, 0, "extra save"}, // Slot 31
+ { "cata3.032", kSaveModeSave, 0, "extra save"}, // Slot 32
+ { "cata3.033", kSaveModeSave, 0, "extra save"}, // Slot 33
+ { "cata3.034", kSaveModeSave, 0, "extra save"}, // Slot 34
+ { "cata3.035", kSaveModeSave, 0, "extra save"}, // Slot 35
+ { "cata3.036", kSaveModeSave, 0, "extra save"}, // Slot 36
+ { "cata3.037", kSaveModeSave, 0, "extra save"}, // Slot 37
+ { "cata3.038", kSaveModeSave, 0, "extra save"}, // Slot 38
+ { "cata3.039", kSaveModeSave, 0, "extra save"}, // Slot 39
+ { "cata3.040", kSaveModeSave, 0, "extra save"}, // Slot 40
+ { "cata3.041", kSaveModeSave, 0, "extra save"}, // Slot 41
+ { "cata3.042", kSaveModeSave, 0, "extra save"}, // Slot 42
+ { "cata3.043", kSaveModeSave, 0, "extra save"}, // Slot 43
+ { "cata3.044", kSaveModeSave, 0, "extra save"}, // Slot 44
+ { "cata3.045", kSaveModeSave, 0, "extra save"}, // Slot 45
+ { "cata3.046", kSaveModeSave, 0, "extra save"}, // Slot 46
+ { "cata3.047", kSaveModeSave, 0, "extra save"}, // Slot 47
+ { "cata3.048", kSaveModeSave, 0, "extra save"}, // Slot 48
+ { "cata3.049", kSaveModeSave, 0, "extra save"}, // Slot 49
+ { "cata3.050", kSaveModeSave, 0, "extra save"}, // Slot 50
+ { "cata3.051", kSaveModeSave, 0, "extra save"}, // Slot 51
+ { "cata3.052", kSaveModeSave, 0, "extra save"}, // Slot 52
+ { "cata3.053", kSaveModeSave, 0, "extra save"}, // Slot 53
+ { "cata3.054", kSaveModeSave, 0, "extra save"}, // Slot 54
+ { "cata3.055", kSaveModeSave, 0, "extra save"}, // Slot 55
+ { "cata3.056", kSaveModeSave, 0, "extra save"}, // Slot 56
+ { "cata3.057", kSaveModeSave, 0, "extra save"}, // Slot 57
+ { "cata3.058", kSaveModeSave, 0, "extra save"}, // Slot 58
+ { "cata3.059", kSaveModeSave, 0, "extra save"} // Slot 59
};
@@ -69,7 +189,9 @@ int SaveLoad_v6::GameHandler::File::getSlotRemainder(int32 offset) const {
}
-SaveLoad_v6::GameHandler::GameHandler(GobEngine *vm, const char *target) : SaveHandler(vm) {
+SaveLoad_v6::GameHandler::GameHandler(GobEngine *vm, const char *target) :
+ SaveHandler(vm), _reader(0), _writer(0), _hasExtra(false) {
+
memset(_props, 0, kPropsSize);
memset(_index, 0, kIndexSize);
@@ -139,47 +261,24 @@ bool SaveLoad_v6::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
return false;
}
- Common::String slotFile = _slotFile->build(slot);
-
- SaveReader *reader = 0;
- SaveConverter_v6 converter(_vm, slotFile);
-
- if (converter.isOldSave()) {
- // Old save, plug the converter in
- if (!converter.load())
- return false;
-
- reader = new SaveReader(2, slot, converter);
-
- } else
- // New save, load directly
- reader = new SaveReader(2, slot, slotFile);
+ if (!createReader(slot))
+ return false;
SavePartInfo info(kSlotNameLength, (uint32) _vm->getGameType(), 0,
_vm->getEndianness(), varSize);
SavePartVars vars(_vm, varSize);
- if (!reader->load()) {
- delete reader;
+ if (!_reader->load())
return false;
- }
- if (!reader->readPart(0, &info)) {
- delete reader;
+ if (!_reader->readPart(0, &info))
return false;
- }
- if (!reader->readPart(1, &vars)) {
- delete reader;
+ if (!_reader->readPart(1, &vars))
return false;
- }
// Get all variables
- if (!vars.writeInto(0, 0, varSize)) {
- delete reader;
+ if (!vars.writeInto(0, 0, varSize))
return false;
- }
-
- delete reader;
}
return true;
@@ -209,6 +308,25 @@ bool SaveLoad_v6::GameHandler::save(int16 dataVar, int32 size, int32 offset) {
refreshProps();
+ // If that screen doesn't save any extra temp saves, write a dummy
+ if (_writer && (size == 40) && (offset == 0)) {
+ if (!_hasExtra) {
+ SavePartMem mem(1);
+ SavePartVars vars(_vm, varSize);
+
+ uint8 extraSaveNumber = 0;
+ if (!mem.readFrom(&extraSaveNumber, 0, 1))
+ return false;
+ if (!vars.readFrom(0, 0, varSize))
+ return false;
+
+ if (!_writer->writePart(2, &mem))
+ return false;
+ if (!_writer->writePart(3, &vars))
+ return false;
+ }
+ }
+
} else if (((uint32) offset) < kPropsSize + kIndexSize) {
// Save index
@@ -223,6 +341,8 @@ bool SaveLoad_v6::GameHandler::save(int16 dataVar, int32 size, int32 offset) {
} else {
// Save slot, whole variable block
+ _hasExtra = false;
+
uint32 slot = _slotFile->getSlot(offset);
int slotRem = _slotFile->getSlotRemainder(offset);
@@ -236,9 +356,9 @@ bool SaveLoad_v6::GameHandler::save(int16 dataVar, int32 size, int32 offset) {
return false;
}
- Common::String slotFile = _slotFile->build(slot);
+ if (!createWriter(slot))
+ return false;
- SaveWriter writer(2, slot, slotFile);
SavePartInfo info(kSlotNameLength, (uint32) _vm->getGameType(), 0,
_vm->getEndianness(), varSize);
SavePartVars vars(_vm, varSize);
@@ -249,15 +369,85 @@ bool SaveLoad_v6::GameHandler::save(int16 dataVar, int32 size, int32 offset) {
if (!vars.readFrom(0, 0, varSize))
return false;
- if (!writer.writePart(0, &info))
+ if (!_writer->writePart(0, &info))
return false;
- if (!writer.writePart(1, &vars))
+ if (!_writer->writePart(1, &vars))
return false;
}
return true;
}
+uint8 SaveLoad_v6::GameHandler::getExtraID(int slot) {
+ if (!_reader || (_reader->getSlot() != (uint32)slot))
+ return 0;
+
+ SavePartMem mem(1);
+ if (!_reader->readPart(2, &mem))
+ return 0;
+
+ uint8 extraSaveNumber;
+ if (!mem.writeInto(&extraSaveNumber, 0, 1))
+ return 0;
+
+ return extraSaveNumber;
+}
+
+bool SaveLoad_v6::GameHandler::loadExtra(int slot, uint8 id,
+ int16 dataVar, int32 size, int32 offset) {
+
+ if (!_reader || (_reader->getSlot() != (uint32)slot))
+ return false;
+
+ SavePartMem mem(1);
+ if (!_reader->readPart(2, &mem))
+ return false;
+
+ uint8 extraSaveNumber;
+ if (!mem.writeInto(&extraSaveNumber, 0, 1))
+ return false;
+
+ if (extraSaveNumber != id)
+ return false;
+
+ uint32 varSize = SaveHandler::getVarSize(_vm);
+
+ SavePartVars vars(_vm, varSize);
+ if (!_reader->readPart(3, &vars))
+ return false;
+
+ if (!vars.writeInto(0, 0, varSize))
+ return false;
+
+ return true;
+}
+
+bool SaveLoad_v6::GameHandler::saveExtra(int slot, uint8 id,
+ int16 dataVar, int32 size, int32 offset) {
+
+ if (!_writer || (_writer->getSlot() != (uint32)slot))
+ return false;
+
+ uint32 varSize = SaveHandler::getVarSize(_vm);
+
+ SavePartMem mem(1);
+ SavePartVars vars(_vm, varSize);
+
+ if (!mem.readFrom(&id, 0, 1))
+ return false;
+ if (!vars.readFrom(0, 0, varSize))
+ return false;
+
+ if (!_writer->writePart(2, &mem))
+ return false;
+ if (!_writer->writePart(3, &vars))
+ return false;
+
+ _hasExtra = true;
+
+ return true;
+}
+
void SaveLoad_v6::GameHandler::buildIndex(byte *buffer) const {
uint32 varSize = SaveHandler::getVarSize(_vm);
@@ -267,9 +457,7 @@ void SaveLoad_v6::GameHandler::buildIndex(byte *buffer) const {
SavePartInfo info(kSlotNameLength, (uint32) _vm->getGameType(),
0, _vm->getEndianness(), varSize);
- SaveConverter_v6 converter(_vm);
-
- _slotFile->buildIndex(buffer, info, &converter);
+ _slotFile->buildIndex(buffer, info);
}
void SaveLoad_v6::GameHandler::refreshProps() {
@@ -280,6 +468,48 @@ void SaveLoad_v6::GameHandler::refreshProps() {
WRITE_LE_UINT32(_props + 160, maxSlot); // # of saves
}
+bool SaveLoad_v6::GameHandler::createReader(int slot) {
+ // If slot < 0, just check if a reader exists
+ if (slot < 0)
+ return (_reader != 0);
+
+ if (!_reader || (_reader->getSlot() != ((uint32) slot))) {
+ Common::String slotFile = _slotFile->build(slot);
+
+ if (slotFile.empty())
+ return false;
+
+ delete _reader;
+
+ _reader = new SaveReader(4, slot, slotFile);
+ if (!_reader->load()) {
+ delete _reader;
+ _reader = 0;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool SaveLoad_v6::GameHandler::createWriter(int slot) {
+ // If slot < 0, just check if a writer exists
+ if (slot < 0)
+ return (_writer != 0);
+
+ if (!_writer || (_writer->getSlot() != ((uint32) slot))) {
+ Common::String slotFile = _slotFile->build(slot);
+
+ if (slotFile.empty())
+ return false;
+
+ delete _writer;
+ _writer = new SaveWriter(4, slot, slotFile);
+ }
+
+ return true;
+}
+
SaveLoad_v6::AutoHandler::File::File(GobEngine *vm, const Common::String &base) :
SlotFileStatic(vm, base, "aut") {
@@ -434,6 +664,30 @@ bool SaveLoad_v6::TempHandler::deleteFile() {
}
+SaveLoad_v6::ExtraHandler::ExtraHandler(GobEngine *vm, GameHandler &game,
+ uint8 id, int slot) : SaveHandler(vm), _game(&game), _id(id), _slot(slot) {
+
+}
+
+SaveLoad_v6::ExtraHandler::~ExtraHandler() {
+}
+
+int32 SaveLoad_v6::ExtraHandler::getSize() {
+ if (_game->getExtraID(_slot) != _id)
+ return -1;
+
+ return SaveHandler::getVarSize(_vm) + 2900;
+}
+
+bool SaveLoad_v6::ExtraHandler::load(int16 dataVar, int32 size, int32 offset) {
+ return _game->loadExtra(_slot, _id, dataVar, size, offset);
+}
+
+bool SaveLoad_v6::ExtraHandler::save(int16 dataVar, int32 size, int32 offset) {
+ return _game->saveExtra(_slot, _id, dataVar, size, offset);
+}
+
+
SaveLoad_v6::SaveLoad_v6(GobEngine *vm, const char *targetName) :
SaveLoad(vm) {
@@ -448,9 +702,19 @@ SaveLoad_v6::SaveLoad_v6(GobEngine *vm, const char *targetName) :
_saveFiles[7].handler = _tmpHandler[0];
_saveFiles[8].handler = _tmpHandler[1];
+
+ for (int i = 0; i < 60; i++)
+ _saveFiles[ 9 + i].handler =
+ _extraHandler[ i] = new ExtraHandler(_vm, *_gameHandler, 2, i);
+ for (int i = 0; i < 60; i++)
+ _saveFiles[69 + i].handler =
+ _extraHandler[60 + i] = new ExtraHandler(_vm, *_gameHandler, 3, i);
}
SaveLoad_v6::~SaveLoad_v6() {
+ for (int i = 0; i < 120; i++)
+ delete _extraHandler[i];
+
delete _tmpHandler[0];
delete _tmpHandler[1];
delete _autoHandler;